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First Contact - Third Wave - Chapter 363 (Memoirs)

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A Great Herd Main Battle Tank Type XIX. IXTB-38A8r4. One hundred fifty tons of armor, molecular circuitry, guns, and hoverfans. Designed 638 thousand years ago and never having needed a single upgrade. A 180mm main gun that fires an eight pound plasma shell. Two rows of 80mm vertical launch systems capable of delivering a variety of variable fuzed munitions. A driver's, tank commander's, communication's officer's, and an electronic warfare officer's external 18mm quad barreled plasma machinegun that could be controlled inside or manually by partially exiting the appropriate hatch. Capable of reaching a top speed of nearly forty miles an hour. The crew can survive inside the compartment for up to 11 hours without discomfort. Single layer medium grade battlescreens often used on light frigate naval vessels. Waterproof, soundproof, able to be piloted and operated even in vacuum thanks to sixteen antigravity pods, although at a much slower speed and slower response.
The mighty armored fist of the Unified Military Council, in support of the Unified Civilized Council.
According to my trainers, the last time a single tank had been damaged to the point that it could not fight, excluding operator error or sabotage, was nearly 23 thousand years prior to my introduction to my first tank.
I was excited as I inprocessed. I was to be assigned to one of the most modern tank designs around, military war machine made manifest. Perfection achieved and domination assured. I was almost eager the day I was allowed to enter the motorpool and taken to where the tank I would be a crew member of was parked.
It was love at first sight.
My fellow crewbeings thought I was a bit insane, to be honest. I worked on my tank, learning everything about it that I could from the neo-sapient mechanics. The driver was happy I could start it up for maintenance, meaning he could continue on with his long running alcohol related binge.
Within a month I could tear apart my gunner's sight, even the firing mechanism, and rebuild it from spare parts found in the motor pool supply shed. I even knew workarounds and field repairs that existed only in esoteric manuals and passed down in whispers between mechanics.
I earned my "gunner's bite" at my first live-fire range, where I learned that it was best if I let my helmet push back a little instead of pushing it against the padded sight. Pushing my face against the padding, using only my forward eyes, concentrating on putting each shot right where I wanted it.
Everyone took notice when I scored a perfect 1,200 points.
Some were happy for me, considered what I'd done proof of the Great Herd's might.
Others were jealous, starting whisper campaigns that I had somehow rigged my software to give me an illegal edge during live fire gunnery practice.
My fellow gunners led the campaign to have my accomplishment gone over with a fine toothed comb, many of them accusing me, to my face, of cheating.
My gunner's station was pulled apart, each block of circuitry examined, each byte of firmware and software gone over, even the gearing examined closely to see if I had somehow pulled off the shroud at the base of the barrel and adjusted the microgears that did the minute changes to barrel angle and elevation.
In the end, my score would have been stricken from the record, since my gunner's sight had gotten early maintenance, the neo-sapient maintenance crew replacing it twenty years before necessary. I would have been sent to do manual labor as punishment, or perhaps worse.
There was even talk of a court martial to put me in my place.
Mil-Sec officers had arrived in our motor pool to place me under arrest when the sirens began to wail. Everyone looked around confused, even the Mil-Sec officers, at the tone of the siren.
It came over my implant at the same time as everyone's else, my lockout being lifted.
ATTACK IMMINENT -- PRECURSOR VESSELS IN SYSTEM IN FORCE
My platoon Most High began rearing up and down, screaming at all of us to get into ranks for inspection. The platoon Second Most High began galloping in circles, shrieking that we were all going to die.
He was wrong.
Only most of us were going to die.
--Excerpt From: We Were the Lanaktallan of the Atomic Hooves, a Memoir.
"I hate landing into an ongoing fight," General No'Drak said, staring at the various holotanks. He had been in the same place for six hours, watching everything take place. The counter-attack, the first in the five days since Confederate forces had arrived, was moving in fits and jerks.
"It's a mess out there," General Moffeta said, watching a map of the megacontinent where her air support assets were spread around widely.
"Are you concerned, Most High?" Grand Most High Ge'ermo'o asked.
"Always when even a single one of my men are engaged in combat," No'Drak admitted, tapping a cigarette against the railing he was leaning against. "There are a million ways this can all go sideways on us."
"Sir, signal from Space Force!" came the cry from below.
"Throw it up here," General No'Drak snapped, bringing up a secure holo-port.
The twinkling cone resolved into a tired looking Rigellian female with admiral's pips on the brow of her armored vac-suit. She had bags under her eyes from stress and her eyes were bloodshot. Static kept rippling across the hologram and General No'Drak knew it was from phased wave plasma motion guns and C+ cannons firing.
"General No'Drak here, can you hear me, Admiral?" the Treana'ad said, slowly and distinctly.
She spoke for a second, obviously to someone outside of view, then looked forward. "Admiral HawGawk here, General," the rippling went over the hologram and she waited a second. "We've got a status change out here."
"Go for sitrep," No'Drak said.
Ge'ermo'o watched interestedly. He had seen how his fellow Lanaktallan reacted to a changing situation obviously getting worse and was curious as to how the lemurs would react.
"Eighty plus point sources just came in at the Hellspace limit. The stellar stabilizers and the Hellspace interdiction craft from the Crusade of Wrath helped. We have eighty plus Harvester Class, including what look like mostly new classes, out near the far gas giant," the Admiral said.
"I repeat back, Eighty plus Harvesters at the far gas giant, primarily Type-III," No'Drak said.
The Admiral nodded. "At least three hundred are coming straight at you. I've detached two Battlecruiser Groups to defend the planet, but the heavy hitters have to stop those Harvesters from spamming ancillary vehicles and swarming you under," she said. The lights around her flashed and she rocked slightly to the side. "We were right not to break up into hunter killer groups to go after the last of them, looks like the initial wave was simply to pull us out of position."
No'Drak nodded. "So, whatever gets through, we're on our own," he said gravely.
Ge'ermo'o felt a little bit of fear at that.
"Sorry, General. Space Force has its hands full up here," she said. "We've already sent out a distress beacon. The Crusade ships have sent out a call for reinforcements, but with the Case Omaha on TerraSol, options are limited for them."
"Understood. Have you tactical forward what they can. Good luck, Admiral, and Fight the Ship," No'Drak said.
"Pound the Ground, General," the Admiral said, and then she was gone.
No'Drak tapped the cigarette a few times against his bladearms and Ge'ermo'o could smell the scent of freshly cut grain. The Treana'ad stared at the holotanks down below as he slowly put the cigarette into his mouth and brought out the lighter.
Ge'ermo'o was slowly learning Confederate map symbols, he could see how the soldiers of V Corps were spread all over the planet, fighting the landing Precursors and their forces.
General No'Drak unfolded his lighter with a snap of his fingers, spinning the striker in the same motion and bringing up a yellow flame. He slowly lit the cigarette, staring down. He puffed on it for a moment and exhaled the smoke around his footpads as he put the lighter away.
"The Precursors have adjusted their tactics," he said softly. "Never count on the enemy staying stupid."
"How many of the next wave do you think will reach the planet?" Ge'ermo'o asked. In his opinion, the planet was lost and there was nothing anyone could do about it. But if the lemurs were willing to fight, he would stand right here next to them.
He'd come to like them.
"Just a little over a third. Sixty or so units," No'Drak said. He brought up the map. "We got lucky they didn't catch us out of position. We knew there were still Googly-Eyes in the Oort Cloud, which meant either they were going to come back in again or we'd missed something."
"Harvester-Twenty-Nine is breaking up," Someone called out from the floor below. "Harvester Thirty-Eight has dropped out of formation, looks like someone got a piece of his engines."
No'Drak nodded.
The icons for the lighter units, the Dreadnoughts and below, were burning brightly. Space Force was concentrating most of their firepower on the massive Harvester Class units that had been forced to drop out further from the gravity well of the stellar mass burning brightly at the center of the system.
The Treana'ad officer knew that every kill counted with the big Harvesters. They'd sit out there and keep producing lesser units until the sun burned out if given the chance.
He had ordered the BOLO units to switched targets, ordering them to engage the incoming planetary assault units, leaving the already planet-side units to the ground forces.
It was a calculated risk, and General No'Drak was an excellent mathematician.
General Moffeta's units were hitting the Precursors as soon as they made atmosphere, pushing through the leading wave of fire to attack the Precursors during the short time their battlescreens were down. The interference from entering the atmosphere was scrambling the Precursor's sensors, putting their point defense offline. That let General Moffeta's units take long strafing runs at the massive machines.
No'Drak winced when one of the incoming Jotuns broke up at 15,000 meters up, the huge chunks tumbling to the ground.
The planet was taking a pounding.
General No'Drak made a motion, bringing up the communications section. The PFC who answered was a Terran had oversized eyes and whiskers.
"Is the hypercom still functional?" he asked before she could speak.
"Yes, sir," she said.
"Contact the Telkan system. Tell them we're going to need a full elven court here," No'Drak said. He sighed. "Tell them we're going to have massive Precursor wreckage as well as..." he paused, took a deep drag and exhaled it.
Ge'ermo'o noticed that it was pushing back the smell of freshly cut grain.
"We're going atom smasher. We've got over two billion civilians in shelters. Put out a request for evac ships, even on the junker channels," he said.
"Yes, sir," the female Terran said. Ge'ermo'o wondered why her eyes were so big. If they helped with her job, if her parents had possessed big eyes in their DNA, or if she just had liked them.
No'Drak cut the link and looked at the surrounding officers. "I'd give my mandibles to have Tik-Tak here."
That got chuckles.
No'Drak knew that the elven queens could repair the damage he was about to order his troops to commit to.
But if his men couldn't get it under control, couldn't smash the Precursor threat, there wouldn't be a planet to fix. He could see that the Precursors had arrived to strip mine the planet, probably down to gravel.
Part of him wondered why they wanted the planet so bad. The asteroid belts had been mined to nothing over the last twenty thousand years. Most of the easily accessible minerals were gone.
Then he remembered that elements of Third Armor were engaged with mining machines.
He looked at the icons for the Treana'ad Infantry Hordes and Air Mobile Clouds and a small part of him wished he was a Lieutenant again, charging across the ground in armor with his heavy weapons on the top of his abdomen.
After a moment he made a decision.
"Order all personnel on planet into armor and to draw weapons from the armory," he said. He turned to the two Lanaktallan. "Gentlebeings, I'd advise you to prepare yourselves."
"You think we will be attacked here?" Ge'ermo'o asked.
"Can't discount it at this time," No'Drak said. "The reinforcements were a high probability and it looks like our cards weren't as good as we hoped."
"Surely you won't be defeated," Ge'ermo'o said. "You won't withdraw!"
No'Drak shook his head. "No. There's too many people in shelters, too many people in hiding. We'll fight to the last."
"The Confederacy doesn't leave civilians behind to die," General Pulgrak said. He stretched, his shoulders popping. "Glad I qualified on my armor and weapons two months ago."
General Vandu licked her lips, looking around, her eyes moving back and forth. "Are we staying here?"
General No'Drak put away his cigarette. "Yes. We will still coordinate the battle, but we must be ready to join the ever put upon lower enlisted and junior officers should the Precursors assault our command and control area."
General Vandu nodded, her lips twitching in a smile. "Just standard body armor, or can we..." she started to ask.
"Put on power armor?" No'Drak asked. He gave the equivalent of a shrug. "There are several companies of power armor troops here to defend this base, you know that. If you wish to lead them from the front, you have my blessing."
General Vandu hurried off.
"She will see if the taste of combat is as sweet as the fantasy of combat awards," No'Drak said softly. He turned to his aide. "Let's suit up."
The Colonel nodded. "This way to the armory, General."
A Terran captain next to Ge'ermo'o touched his lower right elbow. When Ge'ermo'o looked at him, he noted how grave the Terran looked.
"If you Lanaktallan gentlemen will follow me, we should have time to fab and fit you with armor."
Ge'ermo'o was proud of himself for how calm he knew he looked as he nodded.
----------------
Trucker dropped down into his tank, slamming the hatch shut over him.
He'd waited till almost the last second. The tank shuddered as the lead of the debris wave hit his tank. The wave was thick dust, formerly ferrocrete and asphalt, all ripped up by the massive Precursor combat machine going nose first into the suburbs beyond the city and scraping the bedrock for nearly eight miles before it had lost momentum and slammed down into the channel it had carved.
"Can't see shit, sir," his driver said.
"Tell all units to hold position, give the air a minute to clear," Trucker ordered. He heard his radioman passing the orders and looked at his sensor tech. "How many?"
"I saw four entering atmosphere before that big monster hit," he said. "Maybe more. The sky's on fire."
"331, how's it look in there?" Trucker asked.
--rough shape-- the Mantid Engineer Team Leader admitted. --try not to let them hit you--
"We're a tank. We're a little obvious," Trucker chuckled. He tapped his software and tossed a meme at the Mantid team of his tank, with great big googly eyes, trying to hide behind a tree, with meters of hull and an eye on each side of the tree. The caption "I R HIDYN!" at the bottom.
That got back giggling emojis.
"All Regimental Commanders, check in," Trucker said. He scooped out his dip and slung it into the can. He repacked it while he waited for his commo tech to get in touch with the different regiments.
"Trucker wants a sit-rep," Colonel Dremsal heard faintly over the roar of his quad-barrel.
"TELL HIM I'M BUSY!" Dremsal yelled back. As soon as they'd moved in between the two massive Precursors their air support had come out to play.
The sky above him was a whirling gnashing death snarl, with 19th Air Cavalry Regiment fighting six times their numbers with seemingly infinite reinforcements. So far they'd only lost three strikers, but each casualty counted.
"Told him you were still alive and we've still got tanks even if we're rolling coal," his commo tech said. He put his hand to his ear. "Most High A'armo'o wants to talk to you."
"Put him through," Dremsal said. He let go of the quad-barrel and ducked back into the tank, pulling the hatch shut. The last thing he wanted is some Precursor machine getting past the battlescreens, reaching down into the tank, and snatching his head off.
"Dremsal here, go ahead," he said.
"We're coming up on your rear. We've got 15th Sustainment inside our ranks. We had to drop back from the river, large machines were making landfall," A'armo'o said.
Dremsal closed his eyes, bringing up how his vehicles were arranged. He gave the orders and shot A'armo'o his plan.
"You keep 15th covered, we'll drop back to get refit," Dremsal said.
"What, may I ask, is our target?" A'armo'o asked. He glanced back at the half dozen Telkan Marines on the back deck of his tank. A quick glance showed his second in command had several Terrans on the back and it looked like they were doing something important.
"Juggernaut. It looks like it almost broke up, but if they get the auto-factories running we'll be in a lot of trouble if we let it just sit there without busting up its plans," Dremsal said. "We'll knock out the supply lines, get close, and open fire on it."
"What about the Great Gobbler back there?" A'armo'o asked.
"He can watch from behind us. He won't be able to catch up to us," Dremsal said. "We'll keep ahead of it close enough to keep its attention, keep it from diving, but we won't let it get close."
"I understand. Your warplan is loaded, my men are moving up," A'armo'o said.
The tanks of the Great Herd slowed for a moment as the Terran tanks widened the wedge they were in, giving room for A'armo'o to bring his brigade up tight to the formation and slot into the middle. Once the manuever was finished, the Lanaktallan tanks formed another layer of protection for the lightly armored and lightly shielded (for Terran vehicles) vehicles of 15th Sustainment.
A'armo'o looked through his laser designator ranger at the big vehicle behind him that his men were still 'teasing' with random shots. He frowned and dialed up the magnification.
Was that... people on top of it?
-------------------
Vuxten stared down at the grinders below him, kneeling down on the ten foot thick protective housing right above them. He stared right into a massive glowing eye that looked back.
"Howdy, sailor," he heard a female's voice over the radio. "Buy a girl a drink?"
Vuxten chuckled. "We thought you were dead," he said honestly.
"I'm stuck. I came up from under me, I got caught on the cables and conveyors, then sucked into the grinder," Glory said. She wiggled her fingers. "I'm OK, probably scuffed up real bad, but I'm definitely stuck."
The gears tried to reverse, jammed, then tried to pull the massive skull and shoulder in.
"My feet and shins are outside the grinders, but they're hung up on my hips and shoulder," Glory said.
"Gonna have some greenies check it out, see if we can help you out," Vuxten said.
--hopefully no fall whirr blarg dead-- 471 said.
"Can you move your arms?" Plunex asked.
Glory shifted slightly and the grinders howled, showering sparks everywhere. "Nope. My arms are at bad positions, I've got no leverage."
"Lemme look," Casey said. He grabbed onto the edge of the housing and swung down.
"Wait..." Plunex said.
Casey dropped down, landing agilely on Glory's face.
"Aw man, first date and you try to do me right in the face?" Glory laughed.
"Don't kinkshame me," Casey said, moving slowly and carefully. Vuxten could see his feet had the bluish purple of active graviton generators around them.
"Really? Graviton? Wow," Glory said. "Do you have any idea what it feels like to have you walk on my face with grav-stickied boots?"
"Don't kinkshame me," Casey said again, his voice slightly distant.
"Kinkshaming is my kink," Glory laughed. The grinders whined, clattered, and bucked. "Ow, it's starting to pinch."
"Enough leverage and pressure and they'll bend the warsteel," Casey knelt down, looking at the gears.
"What do you see, Sergeant?" Sergeant Addox asked.
"Drive shaft is exposed on two of them. Look about three to four meters of endosteel," he said.
"What..." Plunex started.
"Shh," Vuxten said, watching the Terran. "Listen and learn."
"Looks like she shattered one of the grinders and when it tried to bring up a new one it hung up on her shoulder armor," Casey said.
To Vuxten it just looked like a whirring nightmare of massive toothed screws. He started tracing the lines, looking at them. A small window in the upper right of his vision showed 471 was zooming in on sections.
--stress points here here here here-- 471 said, tossing the red dots. --bearing housing covers here here here here--
"Casey, my greenie's ID'd a bunch of stress points and stuff," Vuxten said.
"Pass it to me," Casey said.
"What if it sucks you inside?" Vuxten asked Glory.
"My arm's at a bad angle. It might rip it off," she answered. "Beyond that, I'll probably be inside a massive area where ore and rock are pulverized and I'd like to avoid that."
Vuxten remembered the First Telkan War. "How's your coolant?"
"Good. All my lobes are intact," she answered.
"All right. We can get her out," Casey said. He jumped up and grabbed the lip of the top of the housing and pulled himself up with the hiss of loading frame hydraulics. Vuxten noticed his eyes weren't amber any longer. "I'll mark the areas, in order. Those armor defeating missiles you Telkan's use should do the trick."
"Sergeant Canton, I need ten men," Plunex sent out. "All with rocket launchers."
"Roger that, sir," the section sergeant radioed back.
"We're going to free your right arm first. Once we do that, I want you to pull it out, brace yourself, and we're going to blow the driveshaft on the one on your left shoulder, then the one pressing against your chest," Casey said.
"With missiles?" Glory asked.
"Your warsteel hull could take a direct hit from them. They're forged up for Precursor armor," Vuxten said.
"Units on top of Precursor mega-structure mining vessel, fire green star cluster flare if friendly," came a voice across the command channel. It was staticy and full of pops and clicks.
"I read you," Vuxten said. He ordered the round in his grenade launcher to reconfigure to the right munition, aimed it straight up, and chugged out three, slightly spread apart.
"We validate three green star clusters. Mark with single red," the voice said. "No voice commo, IU say again, we are not receiving you."
Vuxten fired a single red flare into the sky. "This is first platoon, HHC, First Telkan Marine Division," he said.
"We read one single red flare. Signal with red white red star cluster flares. I say again, red, white, red star clusters, when in need of assistance," the voice continued. "One green flare if under operation."
Vuxten fired another green.
"We read green. Will designate spotter to overwatch. Pop orange smoke or two green star cluster if in need of assistance at later time," the voice said. "Dremsal out."
"Telkan out," Vuxten said.
Dremsal looked back at the massive vehicle. He could see the Telkan Marines plainly, and they were involved with something on the massive vehicle's port side, but the huge scoop wheels blocked whatever it was they were looking at.
"Can we even hurt that thing?" He asked. "Without killing them?"
His gunner shook his head. "Negative, sir. That thing's shields could match a BOLO."
Dremsal frowned.
Where the hell had it come from?
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Anti-Tank Guided Missile (ATGM)

Anti-Tank Guided Missile (ATGM)
Hi all,
This post is about Anti-Tank Guided Missiles (ATGM). It will be a combination of data and my opinion.
In Wargame Red Dragon, 287 units are using 65 different types of missiles. Note AGM is a different weapon class as defined by WG: RD, so exclusive plane missiles are not included.
The focus of this post will have more emphasis on ATGM infantry (n=43) in comparison to the other tabs. which is the 3rd most frequent tab after vehicles (n=130) and helicopters (n=58).
In the dataset I’ve seen some oddities, There is an ATGM unit “SoldatUSLe”, US, infantry tab armed with M47 Dragon, training level isn’t identified. Other cases may have entered. A boat was called “PETIT BATO” armed with matyuka, tagged ship, but the movement is tracked. This likely a placeholder name as “PETIT BATEAU” is French for “Little Boat”.

Missiles

Figure 1. 65 ATGM missiles in WG: RD used by 287 units.
I’m not going to do a heavy analysis on the table but will use it as reference. There are 65 different types of ATGMs. I ordered (Fig.1) by the range and then by supply cost. Note in Supply per missile, it is % of 800L and number of missiles per FOB (16,000L).
From memory, same missiles don’t often have different stats. Reload may be longer if it has a larger salvo. T-72BU gets a stabilised ‘SVIR’ which is [SA]. The helicopter missile variant will have a stabilizer.
Wargame Red dragon tag acronyms:
  • HEAT: High Explosive Anti-Tank (AP is same regardless of distance)
  • GUID: Operator needs to remain still and aim at the target until impact
  • SA: Semi-Active, Can be fired on the move, the target needs to be spotted until the impact.
  • F&F: Once fired, it does not require any more action from the operator.
  • MCLOS: Manual command to line of sight
  • SACLOS: Semi-automatic command to line of sight
  • SALH: Semi-Active Laser Homing

ATGM Infantry Roles

Figure 2. ATGM infantry divided into Roles {Anti-tank, Fire Support, Rifle Squad}
When Selecting ATGM infantry I think of 3 different roles. So their usage varies, although general principles still apply.
  • ‘Anti-Tank’ have 2000m+ range (most common)
  • ‘Fire support’, HE:2, can target INF too.
  • ‘Light,’ & ‘Special Forces’, Like a Rifle squad but with ATGM w/ <2000m Range.

ATGM Infantry vs Infantry

The capability of the ATGM is dependant on the role of the unit selected.
‘AT-Snipers’; It’s not advisable to use the for anti-infantry combat. 2HP, The lack of MG and regular training mean they will be crushed by even basic rifle squads. Just avoid infantry combat completely.
‘Fire support’; can be annoying dealing a lot of suppression damage, for units approaching. Can be used to support. The M47 units are probably best for this role as the missiles have low AP and are cheap to resupply. I prefer not to waste an Eryx missile on an infantry however it could be a useful secondary use.
‘Infantry squad’ no issues with infantry combat, training levels vary {regular, shock, elite}. Infantry units with role ‘light’ move faster than units with the same level of training. Note the unit PADOBRANCI '90 the primary weapon is slightly different to others. Visually like AKS-74U (Western 5.45 ammo & slightly longer?). Stats are identical to G11 except it has SMG (40%) accuracy, it also receives the CQC bonus of 80% ACC for urban sector fighting.

My ATGM infantry Preferences

Anti-Tank: I prefer a high base accuracy, then like a high AP value, as I want the missile hit and to be deadly. I always liked Chu-MAT, didn’t know it had a relatively fast missile speed until I looked at the data. Spike LR & MR are insanely good due to the missile speed and high accuracy. Due to the decks I play with commonly uses Konkurs and Milan F2, I don’t like that it’s base accuracy is 45%, so I usually up vet them as I hate seeing missiles miss. I don’t bother using FAGOT or Millan F1 as it doesn’t suit my playstyle to me it drains my resources and takes up a precious infantry deck slot.
Fire-Support: Firstly note that rocket launcher ammo only cost 20L in supplies. The Eryx missile costs 75L in supplies, The Fire support version can aim at infantry. I don’t want my Eryx missile to be used on infantry. Both nations of these Eryx users have a version for AP only, so I tend to use that instead. The M47 Dragon with 1575m range only costs 26L in supplies. I haven’t spent much time using it, though it can be used as annoying long-distance suppression spam.
Infantry squad: Elite infantry is great, both shock Eryx users are good. I’m not a fan of the Metys Missile or Dragon. I like the Metys-M.

Recon

Recon is such an important aspect of WG: RD. For ‘Anti-tank’ infantry to do well, they need to remain hidden as their strength pool is low (2HP), slow (25km/h). Destroying enemy recon is critical so the enemy does not fire at you when you launch your missile.
I’m not certain on the exact mechanics of ‘noise’. I except it would decrease the idle ‘stealth’ making the unit more visible when a weapon (missile noise: 500) when fired. Would like to know these values and how they affect detection range but do not know currently.
Figure 3. Recon visualisation
It is useful to have a rough idea of the recon detection ranges (Fig.3). It is extremely difficult to detect Anti-Tank infantry in cover. Even ‘very good optics’ need to be within 875m to detect ‘very good’ stealth. A tank with ‘Bad’ optics would need to be with 225m.

ATGM AP vs Armour

Figure 4. ATGM AP vs Armour
As the name states “Anti-Tank” it appropriate to compare the ATGM units missile AP capability against Tank armour values (Fig.4). For example, a Konkurs missile (20AP) vs Challenger 2 (Armour Front 23, Side 11) will only inflict 1 HP of damage frontally. Even if the tank was idle, it would require 10 hits & 1400L of supply to rearm. This is resource-intensive. However, it only requires 2 side shots to destroy. If a tank is facing its front armour at you and cannot side shot it, it may be wise to turn off the ATGM (Shortcut key: H) and turn it on when the opportunity arises.
That data part of the post is done. Now will be talking from my opinion. (will still reference values)

ATGM Tabs

I like to think of units a different type of tools, some are better suited than others for certain roles. As ATGMs are available in every tab it worth mentioning and the context within a deck.

Infantry

Compared to other TABs ATGM infantry have high stealth and low mobility, making them more suited for defence or ambushing. Urban sector is favourable as it has more cover than forest/hedge and also the unit can ‘teleport’ to a different sector it there is counter artillery firing on your position. Moving through a hedge line when reacting could be too slow.
Figure 5. Konkurs-M ambushing units
Konkurs-M (Fig.5) is one of my preferred units due to its 2625m range, decent accuracy and high AP.
Figure 6. Base Konkurs
Base Konkurs also work too (Fig.6). But be aware of how resource-intensive it can be. At least 33 missiles hit, so this unit used at least 4,672L in supplies.

Vehicles: Infantry Fighting Vehicle & Tank Destroyer

Both Infantry Fighting Vehicles (IFV) and Tank Destroyers are classed as vehicles. IFVs in WG: RD is only available through the infantry tab when used as a transport for a specific unit.
IFVs are usually are lightly armoured with the ATGM as a secondary weapon with a low capacity of 4 Missiles, while Tank Destroyers often has less armour and can have more missile capacity.
Figure 7. FV510 Warrior w/ Milan F2 providing support, even destroying tanks
If you intend to use an IFV it as a dedicated Tank destroyer (Fig.7) you will need to take into consideration the logistics of rearming it frequently.
Vehicles have ‘Poor’ Stealth, while AT infantry have ‘very good’ stealth. So it is harder to ambush using vehicles as they will get spotted more easily in comparison. However, since they are lightly armoured, artillery will destroy them, so be aware and reposition them if needed.
Figure 8. Transport unit with Milan F1 punching above its weight.
I like ATGM on cheap transports, I don’t expect them to perform well, but if they do it’s a nice surprise (Fig.8). Cheap units increase their veterancy quickly. I’m more likely to select it if the unit has a naturally high base veterancy, like in a specialised deck or a transport for Special Forces.
Figure 9. TOW-2 is a solid missile platform, in the game All 3 missiles hit.
TOW-2 is a popular missile platform (n=22, Vehicle:16, Helicopter:5, Recon:1), I enjoy using it is reliable. I was fortunate enough in a game where all 3 missiles launched in a row hit (Fig.9).

Tanks

Tank with good ATGMs is a nice asset. If you face a tank you cannot penetrate the armour with the main cannon [KE], ATGM is [HEAT] so will do at least 1HP damage. In comparison to vehicles, tanks are much better armoured so are more resilient in battle. Tanks are more expensive than vehicles this something to consider.

Helicopters.

Figure 10. Wargame EE or Wargame RD?
Classic hard counter to an armoured push, this is something WG: EE veterans will know about (Fig.10). Extremely mobile class of units. I like to have an ATGM helicopter lurk behind the front lines (so artillery doesn’t target it) and bring it to a location where it is needed.

Planes

Technically in-game planes use Air-to-Ground Missile (AGM), but I call them ATGM planes. Su-25T uses the same missile (9K121 Vikhr) as the Ka-50 AKULA helicopter. I thought the Finnish AT plane would be listed to, the missile it uses is “AS-11”. Planes are great counter. The plane set up is different so will not expand on this post. If there is no AA presence they cannot counter you.

Ship

In WG: RD only one ship use ATGM missiles. It is the STRB 90 H from the Blufor, using the “AGM-114A Hellfire”. STRB 90 H is a great unit, it’s terrorising coastlines when used appropriately. Although it has exceptional optics, over-reliance on this, pushing solo means you will be ambushed and be reacting to enemy actions instead of instigating them. Note ATGM are a good counter, especially infantry as it will have to close the range to <1225m to use machine guns and grenade launcher.

Recon ATGM units

Infantry and vehicle receive a stealth bonus. Helicopters do not, though Tigre naturally has “good” stealth (see HAP & HAD variants in French deck)
Recon ATGM units
  • Infantry,
    • Blufor (2)
      • Calvary Scouts: M47 Dragon (13 AP)
      • MAGLAN: Elite SF unit, AR Carbine, Spike MR & very good SAW, 5 HP. Nightmare of a unit (5 HP)
    • Redfor (0)
  • Vehicle
    • Blufor (5)
      • 3 different types of M2 Bradley models each with different TOW missile
      • M551A1 Sheridan Tank
      • FV712 ferret: FV Fox with Swingfire missiles
    • Redfor (6)
      • M1192 w/Konkurs
      • BMP-1 w/ Konkurs
      • BMP-1 w/ Malyutka-P
      • PT-71 & PT-85 w/ Malyutka
      • M80A1 w/ Malyutka-P1
  • Helicopter
    • BluFor (3)
      • Longbow (Hellfire C [F&F])
      • Warrior (HellFire A [SA])
      • PAH-2 Tigre (Hot 2)
    • RedFor (1)
      • W-3U Salamandre (Konkon-M)

Tips

General tips

  • ATGM is a specialised tool, make sure you use it in the correct role.
  • Recon & Counter-Recon (Can’t hit what they can’t see)
  • Logistical Supply: Keep the units armed
  • Don’t waste missiles, take note of ATGM units morale state
  • Don’t stack units (tight grouping)
    • Will attract Artillery
    • Counter-fire will affect the morale of all units
    • More difficult to get a side shot

Ambush Positioning

Figure 11. Example ATGM ambush positioning
I like this visual (Fig.11) for a few reasons. I have 3x ATGM units with a fair amount of spacing between them. If an enemy tried to blind rush at one of the ATGM locations it will be side-shotted by at least 1 of the other ATGM units. I’ve got 2 recon units, nearby to detect any units. Especially any recon trying to push forward. When I watched the replay, the enemy had recon infantry in the hill at the forest, but we never detected each other recon as we were both 875m+ away and didn’t fire weapons. 1x ATGM can aim into the forest on the hill, so I’m not wasting multiple missiles on a single target. At the time I was experimenting with RBS-56, I still prefer using longer-ranged missiles and having the better stealth value of 2-man teams. (I do have other units but they are edited out of the image to reduce noise)

Screening

Figure 12. Example screening units (Offline game visual)
A tactic some player use is screening. Essential they will have units between the ATGM and the target. There are variations, the Images has multiple ‘layers’ of units (Fig.12). The ATGM would be the very back launching missiles at targets. In front are units to draw fire from to “screen” the ATGM units from harm. Cheap units are often used as their destruction is relatively meaningless. The unit in front may also be used for scouting as the enemy will fire at them, revealing their position and be susceptible to counter fire.

Luring/baiting

Figure 13. MAGLAN against USSR Armoured
Baiting, in this example (Fig.13) I’m luring the enemy forward by feinting an assault by pushing a few cheap empty transports near their location. Many Variations and not exclusive to ATGMs. An example may include exposing your high-value unit, then retreating it to safely to draw the enemy into a vulnerable position. Having a Super Heavy bait an AGM Plane by moving in & out of cover. Or a fake strike plane run to get the focus of ASF.

ATGM Counters

ATGM can be countered here are a few:
  • Smoke: ATGM unit positions are often static and it’s uncommon they will move to a new position, especially ATGM infantry. The closer the smoke is to the hostile ATGM unit, the fewer areas it can target.
  • Artillery
    • for destruction: as a majority of units are lightly armoured
    • for suppression: ruining ATGM accuracy will reduce their lethality
  • Destroy supplies: Denying the enemy resources mean they cannot rearm their missiles.
  • Map awareness: locations with breaks of LoS is disruptive to ATGMs success.
  • Destroy enemy recon: can allow units to hide in cover without being revealed, providing safety from missiles.
If you made to end, well done. Hope some of it was useful.
(Sources: WG data, WG data Forum, Hidden Stats)
submitted by NotMegatron to wargame [link] [comments]

[Table] I am Dave Plummer, author of Windows Task Manager, Zip Folders, and worked on Space Cadet Pinball, Media Center, Windows Shell, MS-DOS, OLE32, WPA, and more. (pt 2/2 FINAL)

Source | Previous table
Note: Some of the question-taker's answers were also removed along with corresponding questions, and they have not been recovered below.
Questions Answers
What is a typical day in your life like? I get up at 4:30. I watch some YouTube, do some email, work on my writing or similar. I head to the gym at 7, shower and start my day around 8. I work in my home office or shop/lab, code and work on stuff, throughout the day. I could be busy all the way through to 8-9PM if I'm wrapped up in something, but not usually that busy.
the below is a reply to the above
You get up at 4:30 AM? Wow. Have you always been a morning person? Are other people on your team morning people so you decided to start early? I’m asking this because it seems like a lot of successful people wake up very early and work out before starting their workday. No, I never was until my neck injury. While recovering I couldn't sleep more than about 4-5 hours max and just got into the habit. Since it was so productive for me, I just kept it up!
the below is a reply to the above
Thanks for sharing. I wish you good health. Thanks!
Did you create Robocopy, or know who did? I use that very regularly and much more efficient than using the GUI. The secret dirt is that Robocopy was first written by MS colleague Kevin Allen, and he started sharing copies around in 1994ish. From there, and after many iterations and heavy-duty real-world feedback, robocopy ended up in the Windows Resource Kit, and then later merged into the core Windows package. In the beginning, Kevin was a very experienced programmer, but new to the Win32 API; so robocopy was one of his projects to educate himself about Windows programming. Later on, ITG used robocopy to routinely transfer many gigabytes of data around MS global offices, every night; it became very robust and battle-hardened. It is a long time now since Kevin was involved in the robocopy source code at all; it is maintained by the Windows team.
Did you create Microsoft Clippy? Will Clippy ever make a come back? Noooo... but I was around at the time. We have Clippy now in the form of Siri and Google Assistant and Cortana, but there's no picture. That's all it was though, an early digital assistant.
I read on a Microsoft devblog that when windows got ported to 64bit pinball 3d was not ported because of bugs and the developers not being able to understand the code/not having enough time. It's a shame, because it was such an awesome game and I spent many hours playing it as a kid. Was the code messy due to being ported from Sam and do you think it could have been ported given enough time and expertise? Basically what I did when I ported it was to maintain the central code "logic" loop of the game unchanged so that it would play just as it did on other platforms, and then "hooked" functionality coming out of it and going into it. So I rewrote the drawing code that did the actual drawing, but not he original code that wanted to do the drawing, if that makes sense. I changed the how, not why.
That meant, though, that at the very core of the game was a big bunch of code that we didn't touch or monkey with, because it 'just worked'. Apparently sometime after Vista, in 64-bit, there was a collision detection bug in Pinball.
From what I read, Raymond Chen looked at it and got the general idea of what was wrong but didn't want to touch the fragile old code. Raymond's one of the best debuggers I've met, so it wasn't a question of expertise but of time and resources.
Anyone on the team could have trivially fixed it I'm sure, but it sounds like no one "owned" the game anymore after I left, and it was more than just a random little bug to fix, it would have required a dev to be assigned to it, and there likely was no one free.
What is your favourite colour please? Well, I have four cars with blue interiors and I'm wearing a blue shirt and a blue watch and blue jeans. So probably blue.
If my son expresses interest in serious computer programming, where is a good place to start? C for Dummies? (I'm joking and I know terribly little about the topic, only enough to know backend is where it's at) Python, then Javascript. Build a website!
Hi! Just wanted to say, I still use MS-DOS regularly, on many of my older machines in my collection. Also Win3.x, Win9x etc How do you feel about computers becoming extremely dependent on 'cloud' services? I can still set up an old machine, install an old OS, install old software and have it all up and running within an hour or so, while modern software essentially requires cloud services for literally everything. What happens to that software once some random person out there decides that they don't want to support it anymore? Those cloud services go away? Are you concerned that future generations will not be able to experience anything from this era of computing? Considering computers were designed to be able to continually run the same software over and over as necessary, how can that apply if the bulk of this is lost when the cloud disappears? Or maybe this isn't a concern at all, and I'm just crazy...? I already have hardware that refused to work because the cloud service that backs it has been abandoned or the company has gone out of business.
I worry that things become dependent on externals that aren't reliable long term, and I know what you mean... but fortunately Windows, once activated, runs perfectly well offline forever, really.
I'm a fresh graduate with some experience and reading the knowledge you all have in the comments has made me feel very inferior. I only started coding in my university and I don't do it in my past time. Am I doing something wrong? I do enjoy programming but I try to keep a work life balance. Is that a thing in software development? Also did you ever approve a pull request by Bill? No, as long as you DO enjoy it when you're doing it, you're fine. There's an entire "spectrum" of people in the world and some of us have "special interests" with which we're a little obsessed, and tend to "hyperfocus". I'm one of those people but it's by no means the only way to do it!
I knew many great programmers who (a) didn't program in their spare time at home and (b) didn't continue to program recreationally after leaving it as a job.
If you can work regular 40 hours a week as a productive programmer, you'll be set!
the below is a reply to the above
Thank you so much for this! Are there any tips you'd like to give to fresh graduates like me? If you get a job at a large company like Microsoft, and decide you're not happy, try moving INTERNALLY before looking for another job. You could work for 5 different companies over your career and they could all be Google, for example. Culture goes through and through, but every team has its own.
the following is a later reply If you can put in a 35-40 hour week of solid work, you'll be fine. There are three buckets: the obsessives, like myself, who work as much as they can. Then the solid pros, who can turn out a ton of quality stuff in 40 hours. And then you have the slackers who surf Facebook at work and read reddit when they should be coding. As long as you're not in that group you're fine, and a balance is important. It is indeed a thing the successful people achieve it. It's not about how much code you write, it's about how much MORE time you spend coding than you want to, and that should be zero!
Lots of people are in careers they don't practice in their free time, in fact most. So it's a bonus if you're that way, but most people are NOT, so don't despair! You're normal!
If you're still answering, how much of the original Task Manager still lives in the modern Task Manager? Anyway, thanks for the AMA! You're a legend! I don't know for sure, but from looking at the app, and not the code, I'd expect about 60-70% of it?
Hopefully you’re still taking questions. I get a lot of crap by my peers about command line. Power shell is badass but I’m a cmd guy myself. I know we can do pretty much everything that cmd does in powershell and more, but idk. I like what I like, you know? Where do you stand on this? Honestly I'd be a CMD guy as well, but I'm really starting to lean towards using bash under WSL.
Have you ever looked the help for SET and FOR under CMD? It's where we put every piece of extra functionality, since you can't add keywords that might collide with people's script names, etc...
I didn’t use windows after windows 7 for about 5 years. Back in august 2019 I finally rebuilt and upgraded my old PC and installed windows 10. The task manager in windows 10 is so amazing and powerful. I would imagine it’s something you wanted to implement in the 90s but didn’t have the tools or time. Right? Indeed, I'm a big fan of the current task manager and what they've done with it! I wish there was a Dark mode, I wish it handled file lock tracking, and I've always got wish lists, but they've done a great job with it!
CIA_grade_LSD: Why does the file transfer time remaining progress bar start at like 15 hours and then drop to two minutes and then stick at 99% for five minutes? (An exaggeration I admit. I know you and your colleagues do your best, but I am curious why this hasnt gotten much more accurate over the years.) androidethic: Yes, we need a justification as to why the windows file operation estimations are so random/inaccurate! They're the worst estimate out there, except for all the others.
Mac is just as bad. It's a hard problem. I worked on it briefly, and to help solve it I kept track of the average time it had taken for a whole range of operations, like creating, moving, deleting, renaming a file, or moving a block of N bytes, etc. Then multiply by the number of those operations that remain. But even that can be wildly off in degenerate cases.
Do you ever get laid? Not since your Mom kicked me out.
Why has windows task manager never had a true force quit? End Process is a true force quit.
What was your team's opinion on linux at the time? And what's yours opinion too? I like it a lot, I was an early adopter back in 1993-1994 and tried to contribute some code for parsing IIDs, though I don't know if it's still in there. I hope it is, becaue then I'd have code in Windows, Mac Office, and Linux. I'd be everywhere :-)
Now that we have WSL 2, though, I do most of my Linux work under Windows!
How much of the original DOS code is still in modern OSs? None whatsoever. In fact, the only commonality at all would likely be the PGM header on disk still traces its original layout to MS-DOS.
But rest assured there's NO code from MS-DOS inside NT, for example. It was a complete clean-slate design.
Was it you responsible for the atrocious naming conventions in WIN32? Your username is dhbt12 :-)
What current developments in the world of operating systems are you watching with eager anticipation? File systems and LLVM seem to be the rage right now, at least from where I sit. Containers are cool to me, like Docker! That's really the biggest development of recent years I think!
the below has been split into two
* What's your compensation? - Zero, since I'm retired and there's no pension.
* Have you met Bill Gates? - Yes, a number of times. When I was first hired he had me and a few other recent hires over to his house for burgers and beer and it was quite nice!
What's your opinion of free and open-source software? Broad, I know. I saw your response about WinRAR saying you like to license your software, but do you hold a similar sentiment in tossing a coin to the devs of foss software you might use? I love it, I just don't have any illusions that making a piece of code open-source somehow leads to higher quality. It makes it more available to me, which is great, but in reality, on a typical project there are going to be 1-5 people who really look at the code and then a dozen the sort of know it to make changes, and then consumers of the code who just call it. I don't see that those 1-5 people are any brighter than the people who'd be responsible for a product in a proprietary environment.
Now at a certain scale, like the Linux kernel maybe, you've got enough eyeballs looking at it that it makes a difference... that I could see!
What's the idea behind SYSKEY? As I understand it, its function is to encrypt something called the SAM (Security Account Manager) database. This database stores hashes of user passwords, and is used to authenticate users when they supply their password.
Hey Dave, what do you think the future of the windows OS will be? Is a cloud-based OS possible, potentially limiting computer hardware? As a total guess, I imagine our experience will eventually be just a UI device locally and everything else happens in the cloud on server hardware. So as you say, at some point your client hardware is "good enough" and then companies compete on the merits of their back-end services.
Do you know Mike Toutonghi? , he used to work at Microsoft, now he started a new blockchain project called The Verus project. By name and email but not well enough to recognize him at the mall today, I'd say!
If you had to redo windows, what would you most like to change? What do you regret most? What do you like most? The Format dialog needs to be redone! And Task Manager is likely my favorite...
Android or iPhone? Beer or wine? Ginger or Mary Ann? iPhone. Beer. Can't it be both? It's an island, after all.
the below is a reply to the above
I figured the iPhone since you have Mac's in the lab. I figured beer also since you can't shift a 4 speed with a glass off wine between your legs. Nice garage BTW. However i wasnt ready for both, it's an island after all. Touche. I tired to compile my first bit of code from GitHub today. I failed miserably. It would install but wouldn't run. I'll keep at it. Make sure you're in a clean empty folder. Try the code from Episode 11, I just used it so I know that works! Clone it and build it in PlatformIO with no changes, and that'll tell you if your dev environment is set up and working properly.
I cant connect to my cloud, can you download it for me? I'd love to, but I'm out of paper. Can you fax me some?
What amazes you the most when you compare technology from the 90's to now? GPUs!
Is it wrong of me to only ever end task manager with itself? Software Seppuku.
Probably too many comments and very late to the game, but here it goes! I teach Comp Sci at an international school. Would you be willing to give a small webinar talk to my students? They would just be so happy to hear from you as would I! Anyway, regardless, thanks for the many, many hours of enjoyment! Maybe after Covid, but I'm not a big fan of Zoom lectures! I just did one for the U of R, though, and if you check my channel there are two that I have done for the University of Regina that you might find useful for your students...
You can email me at [email protected] with info about the school and what topic you would like, etc, and I can see if it's a good fit for schedule and topic!
What computers do you personally at home? Windows? Linux? Mac? All three!
Why are processes able to hang to the point that task manager is unable to kill them? At that point there must be kernel corruption or something going on in a driver or well below the surface, I guess. If TM can't kill it, no one can, and it's truly hung.
Did you ever meet the genius who wrote the Space Cadet Pinball theme song? No, who wrote it? Matt Ridgeway?
Hi Dave, loved the videos on task manager Do you have any thoughts on modern C / C++ replacements like Zig and Rust (respectively)? I think its cool if memory access is indeed provably safe but you get code nearly as optimal as C, but I've got to learn more about them!
Did you like the windows phone? Never had one, started after I left, but I heard nice things about the very last one before it went away...
Hi Dave, Why doesn’t File Explorer automatically refresh to show new files in a folder, such as downloads? Seems such an obvious glitch! Also, how do I get the login screen on Windows 10? I push space, esc, mouse clicks, enters... and nothing happens. Then poof, it shows up. Why is this so unresponsive? It does.
In fact I know it does, because I have a patent on some of it!
Not sure why yours wound't be working, your system might have a third party piece of software that has broken File System Change notifications.
Was the time on Microsoft fun? It really was. I miss the people and the environment, and I especially miss lunch!
i’ve found 15+ 0-days in the shell32 API when doing a vuln analysis of explorer.exe. You can read my work at https://hyp3ri0n-ng.github.io! What’s it like to write really buggy code :P? I sense that high school was hard for you socially.
I’m sure I remember owning the pinball game as a separate standalone title before it was in windows? Can you explain the deal with that? Or am I misremembering Plus Pack!
You're a legend, can't believe I missed this. I'll post this here, if you don't answer it I'll have a good copy/paste for later. What are your thoughts on the sethc.exe / accessibility exploit? It's worked as far back as XP, and still works today in Windows 10, last time I checked. Windows Server 2003 and 2008 as well. Is checking the integrity of OS files before they're executed just not a priority? https://support.microsoft.com/en-us/help/222193/description-of-the-windows-file-protection-feature
Why ctl+alt+delete? An IBM engineer (David Bradley, I think) picked that combination to serve as a hardware reset. You can't fake it, you can't get around it. The PC knows it's really C_A_D when you do it.
Why that particular combination, you'd have to ask him!
What's the furthest you've gotten into a project that ended up not panning out? Was it something you really wanted to get working or were you relieved to move on? I'm a student studying engineering right now and reading these answers is extremely motivational; your passion for computers is awesome! Thanks for doing this. I spent about a year on an early prototype of Media Center that I was attached to but got killed. They did do a Media Center later, of course, but I had started 2-3 years ahead, but couldn't get funding.
Why has the Windows she'll been so bad for so long? I don't know, but I'll see you in he'll.
Do you still work at Microsoft? Do you still use only Microsoft stuff? No retired in 2003. I use a lot of MS stuff, but my main laptop is a MacBook and I use a Mac for video.
Do you own any Apple products or use them for work? I own all the Apple products except the new headphones, pretty much! I'm retired now though!
Is the workculture of Microsoft at the time very different than now? How much does Bill Gates' leadership impact the company? What changes had his departure bring? It is indeed very different under Satya than Bill, and the changes are widespread. But I left before Satya started, so I'm not really qualified to speak on them!
What are your thoughts on the age old trick of "Opening Task Manager to stop programs from freezing or being slow", is there some merit to doing that or is it just a simple coincidence? Total coincidence, honest! Task Manager, at that level, is just a windows app with a message pump. It's existence doesn't do anything that solitaire or paint would not also!
No, but there's a great meme with the Star Wars general about how apps work better with Task Manager open because "fear will keep them in line".
It's purely psychological, though. TM doesn't do anything by running the calc or paint wouldn't also provide!
Did you work on Windows ME? If so.. What the hell happened to that OS that made it so terrible? I had kernal errors every week. Nope! My work on the shell would have been backported to it, but I didn't work directly on 98 or M3, other than they used our NT version of the shell code by then I think.
Did you make any contingency for when Task Manager stops responding? Yes, lots! Check the video the "Secret Life of Task Manager" for more dirt, but there are MANY things it does to help prevent you ever being stuck with no task manager:
https://youtu.be/f8VBOiPV-_M
If not asked yet If this is correct, as posted in Regina awhile ago iirc I saw a post saying you’re from Regina, Canada Is that true? If so that’s awesome to hear that someone from my local area made one of my favourite no internet game and the basic fundamentals of the most used OS for computers Yes indeed, that's me!
Why is the documentation for WPA so bad and scarce? I have to refer to Bruce Dawson's years old blog to decipher some of the columns names. Are there any plans to add a comprehensive manual for it? Windows Product Activation? Columns? Sorry, are you using WPA for something else?
Can I intern for you? If you know how to write a Material-themed admin-style Dashboard in React, can consume a REST api in doing so, and have some experience with iPhone apps an Unity, then maybe yes!
I was actually looking for an intern this past summer to write a phone and web app...
how did you assured code quality and readability? did you use static analyzers/ unit tests or what? Check out the "Secret History of Task Manager" video for a description of "NTStress" and how we nightly tested, but there were professional testers, every line of code was code-reviewed, and so on.
My understanding is it's quite different now, though!
When you say you worked on Windows activation, was it for more than a day? That's an odd question. Can I ask why you think it might have just been for a day? Clue me in to what you're hinting at and I'll fill you in on the rest!
Why do I need to press 3 buttons and 1 click to open task manager? Because you choose to fail!
You can do it with two clicks or one simultaneous multikey press!
Do you think WPA was a success? I think so! It helped stem casual piracy, wasn't "cracked" for at least 18 months after we released it, and didn't unduly inconvenience users too often, I hope.
We were really aiming for the 95% case. Trying to catch the 95% of piracy that is people sharing keys, reusing their own keys on too many machines, getting keys off the web, that sort of thing. I think it accomplished that.
How did you feel about windows 8? Same way you do.
Who invented the blue screen of death? John Vert. He said:
"Back in 1991 I wrote the original code for Windows NT 3.1 that put the video screen back into text mode and the routines to put text on it (and a truly gnarly bit of code it was!). I used the white on blue colors for two reasons.
* The MIPS workstations we were using for the MIPS port had firmware that presented a boot option screen in white on blue, so it made sense that the bugcheck screen would match.
* I (and many others) were using SlickEdit as our text editor and at the time its default color scheme was also white on blue.
I believe Mark Lucovsky wrote the original code that dumped a bunch of text to the screen. This was a bugcode and a stack dump, resulting in a bunch of useless hex numbers which product support would occasionally dutifully transcribe from the customers and include in the bug report.
There was no "typesetting" as we used standard VGA text mode on PCs.
I don't know the history of the Win3.1/Win9x blue screens, I think the fact they were the same color is just coincidence."
But can you make sick stick figure death match animations in QBASIC? No, but I do a mean Bill the Cat ascii art!
How could you? Sometimes you just gotta say WTF.
https://youtu.be/a0p7rJsYisw
What are you working on these days? Mostly on programming tutorials and nostalgic "Windows War Stories" on my youtube channel:
http://www.youtube.com/c/davesgarage
[removed] That's me! Went to Miller high, worked at ISM and SaskTel during college, etc!
Here is my question. Im a cuban teenager (17) and my dream is work is be a developer. What kind of mini works i can do for learn programation before University? Do as many little program tasks as you can, and make sure you complete them, and SAVE them for the future so you can look back!
Try writing a little program to convert back and forth between roman numbers and regular numbers. Or fund the next highest multiple of 32, or count the number of it bits set in a byte. Or the real difference in seconds between two dates, that sort of thing. Real problems that you have to solve will help a great deal as they act as sort of a "forcing function" to make you get to the very end.
Do you like macaroni & cheese? Kraft Dinner all the way. And I eat with little packets of designer ketchup.
Wait...you didn't built paint? I'm out. Nope, sorry. But I owned calc for a while, back when we were adding infinite precision math to it!
Hi, If Microsoft wanted to, they could make it impossible to activate a pirated copy of windows using 3rd party software. So why aren't they making it impossible? Not sure what you meant by 3rd party software. Are you saying Windows can actually be activated even if pirated? That'd be news to me, but anything's possible.
What was the criteria for “tilt” on space cadet pinball? I played that game for hours as a kid. Spacebar would add a little "action" to the table, if I recall, and you could strike a balance of adding so much so often... but too much (ie: smash space too much) and it'll tilt.
Did you ever have to interview anybody at Microsoft? If so, what types of questions would you ask back then? What was your interview like going into Microsoft? Oh yeah, I've interviewed dozens or hundreds I'd bet. I'd like to ask "calibrating questons" like "Give me a funtion that takes a number and returns the next highest multiple of 32" or "count the number of bits that are set in it" to see how their basic coding skills were.
Then I usually liked to give a problem I was working on to see what it'd be like to actually work with the person.
I interviewed three times, once as an intern, once as full time, and then once to move to the Shell group. Each as an all-day affair, and very arduous. You have 2-3 hour long interviews in the AM, then a lunch interview, then 2-3 more hour long interviews in the PM, then a supper thing, etc... it's a long day!
ImRandyRU: What have you done for me lately? Edit: it was a joke... dabigchina: NT is the foundation that all modern windows OS's build on, so a lot. Zeusifer: I guarantee some of OP's code still exists in Windows 10. Most of it, to be honest. As a guess I'd say 75% still there.
Hey man, I had a wicked dump this morning and now my toilet is blocked. Any idea's? More roughage in your diet.
It was so satisfying to push the 3x5 disks into the slot and have the button pop out, and make a vroom vroom sound. Ah, the old days. What's your favorite MS-Dos game from the 90s? I actually came to the PC after MS-DOS, so I wasn't a DOS gamer... I suppose in those days it was primarily C64 and Amiga games. I do remember being fond of Sim City, like everyone, but also of a game called "Seven Cities of Gold"...
submitted by 500scnds to tabled [link] [comments]

[Table] r/buildapc — I'm the owner/founder of PCPartPicker. Celebrating 10 years of PCPP + /r/buildapc. AMA (pt 1/2)

Source
Note: other employees' answers were occasionally included, but are by no means complete.
Questions Answers
PC Part Picker. Where do I start. First of all, thank you so much for all of the help you guys have given me. If not for your team and your website I might not have built the PC I have now. I am very grateful to you guys for making such straightforward software with so many options. You guys are on top of everything, and I’d just like to thank you for all that you’ve done for the PC building community. That being said, onto the questions! 1. What are your favorite PC Parts? What’s your ideal/dream PC part list? 2. I’ve been having this problem recently because things are out of stock. When I make a parts list I often have to go into the page for the part to determine the actual cost for the part when it comes back in stock from the major retailers. When displaying the price, could you also add in parentheses something like: Price: $265 (Lowest: $200) Thanks for the kind words! I'll defer to Alex/Ryan on their favorite parts. For me I'd just like to get hold of a 3080 one day but I'm not in a rush. I'm still happily running this build: https://pcpartpicker.com/list/c99djX
On the stock / pricing issue, we might be able to look into something like that, but I can't make any guarantees.
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Downmented: It's a bad time to be GPU shopping when the founde owner of PCPP can't even score a 30 series GPU BDsBiggest: This was my thought, how does he not have one? I honestly don't really need one and there are people who play way more intensive stuff than I do. I'm ok to wait.
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On that note, what do you play?!! I still really enjoy Minecraft of all things. My oldest son started playing Skyblock and so that became a bit of a time sink. Used to play a decent bit of Civ and other Sid Meier stuff a long time ago. I'm just not that much of a gamer though. I'm legitimately terrible at FPS games, so I don't really enjoy them all that much. Minecraft lets me just piddle around and experiment with different creations, architectures, etc. And it's something I can play with my kids which is great until they trash my island.
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As a fellow Minecraft buff, what are your thoughts on the best CPU for Minecraft at the moment? I know it depends more on CPU performance than GPU, at least in Java edition. I'll have to defer to the other guys on staff or the community because I honestly don't know. I'm playing on an i5-6600k/980 ti which has been more than enough.
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Thanks for the response! How long have you had that build for? Roughly four years. I need to upgrade the GPU though because where I work in my house it's getting cold and ThoughtA is outpacing me on Folding at Home.
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Do you have a rebuild planned for when the 3080 is back? Or just upgrading the current rig? It'll probably be a new build, but I'm not sure what it'll be. If 3080s come back in stock where I can get one, then I may start with that and plan the rest around it. Especially if it's something with a particular aesthetic or color scheme that I want to match.
Thank you for your site and all the countless hassle it saved me from. What do you guys and gals think is a thing our community could help you with ? Is there something like a roadmap for pcpp and what are you personally most excited about ? How should people give feedback to you and the other team members? Which channels are you preferring ? On which channels can I send my monthly thank you very much for your service messages ? Re: what buildapc can help with - this community has helped us so much over the years that I have no asks whatsoever. Just thanks. Thanks for letting us be a part of the community.
We don't have an official roadmap - I run the dev timeline like a software engineer who is terrible at time estimates. Things I promised eight years ago are still undone while other stuff jumps ahead. I'm most excited for benchmarking. I love performance analysis, and what we're building should be super cool. Lots, lots, lots of data, all in tightly controlled environments. The hard part is how to present relevant bits without overwhelming people with data.
For feedback, feel free to ping us on our site forums, our contact page, or on our discord channel. Discord is probably the least formal if it's something small, though I'm not on discord all that often these days (Ryan and Alex are though).
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Ah, "agile" development. Nope! None of that. No agile practices here thanks. Just software development structured along my capricious demands...
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IMHO, "we don't have a project management philosophy" is the best project management philosophy. As long as progress is being made and people are happy, management theory would just get in the way. For a while I was working on a codebase of several million lines of C++ in an org with 100+ other really smart engineers. I participated in an effort to modularize part of it, and I failed pretty badly. One of the most important things I learned was from an old Windows NT dev presentation that talked about Conway's Law. That really reshaped how I viewed architecture, teams, responsibilities, and communication patterns.
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Did you consider licensing/sharing benchmarks from other hardware review sites, rather than developing a (presumably not-profit-generating) benchmarking competency? Alternatively, if you do want to generate benchmarks, have you considered monetizing them via a blog? We're planning on benching at a scale that most review sites don't do. Like an order of magnitude more pairings, runs, etc, with a bit more detail on each as well in terms of current consumption, temps, etc. All that all recorded on identical software setups for comparability. No one right now is doing that at the scale we want.
It's definitely not a profit center, and that's ok for me. I love benchmarking. Before PCPP I was part of a team working on optimizing compiler stuff. I loved writing compiler optimizations and testing the performance changes. So that whole side of things - determinism, accurate measurements, etc, I just really enjoy it. So PCPP in a way helps fund my desire to do that work whether it is profitable or not.
That being said, I do think it's a complementary feature set to add. While it may not monetize directly, I think the value it adds to the site will (hopefully) result in an incremental change in traffic/revenue.
So how does it feel to have a side project or yours become as popular in the computer world as google? You've become the only place I recommend newbies to go (other than reddit) for pc building help, and your site has become the most useful tool I've ever used outside of my daily IT work. You've created something not only powerfully useful, but well designed, smoothly operated, and pleasing to the eye. I don't really have much of question more just taking the opportunity to say thank you for creating a fantastic tool for the community. If a bigger company offers you millions to sell it I'd understand if you did, but please don't, I can't imagine the site being run any better than by it's original team! Thanks for the kind words. I gave my mom a shirt. A couple years ago someone recognized the shirt in rural east Texas. Like, she lives 30 minutes from the nearest town of 5,000 people. That was pretty wild. My mom was pretty excited lol.
I love having something that I helped build be a useful thing for people. That's immensely satisfying. (And it's a team effort, not just me by any stretch at all. The whole team helps every bit of what you see on the site).
On the other hand, I don't want or like to be out front. I'd rather be behind the scenes working on something and not really be noticed. I think that gets reflected, probably negatively from a business-first standpoint, in how I run things. I don't really push branding hard, don't push social media (Twitter, Instagram, etc), because I personally don't want to be out front there. I can engage here on reddit because I feel like I'm a part of the community here rather than some corporate/redditor relationship. From a business standpoint, I think there's a lot of growth possibility that PCPP hasn't tapped into because I want to avoid various social anxieties and whatnot.
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Just know that if a company offers big bucks (and they probably will eventually) it is because they see an opportunity to leverage the base you built to make money and it most likely will be by selling the customers who trust you. They will probably do something like partner with large manufacturers or sellers and push their own products while if ignoring what is best for the people looking to create their own best build. Yeah that makes sense. We've made some decisions that probably wouldn't last long - not running ads, not selling user data. So really there seems to be two options: either we run this out until it dies on its own and we get to keep our ideals/positions, or we run out of energy and sell. I don't want to sell. I don't plan to sell. But I'd be lying if I said there weren't days where I feel so tired and just want a break for a bit. It's trying to find the balance of doing a job I love maintaining principles I value and also not destroying myself physically/emotionally/etc in the process.
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Oh cool! If you don’t mind me asking, what area of East Texas? Did you grow up out here? I’m from out in Van, approx 30 min from Tyler. My close friends and I love PCPartPicker. I just used it to build my upgraded rig a couple of weeks ago. Nice! I grew up in Tyler (edit: but my mom currently lives 30 minutes east of Center, TX - basically on Toledo Bend reservoir and the TX/LA border). My electronics teacher in high school (Mr. Ray) was from Van. He was formative for me in pursuing electronics seriously by introducing me to VICA and electronics competitions.
Benchmark integration timeline when 🍿 Probably mid-2021. We're almost done with a building renovation where they bumped our building service from a 400A service to a 1200A service. Added AC capacity. That 800A is going toward bench... it's going to be fun. This is what I'm talking about https://imgur.com/a/rffuVin. Can't wait to get this all up and running.
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I have a massive transformer that’s the size of a fridge I can’t seem to sell if you guys want it. It was meant for a Bitcoin farm but was never used. Cost $5000 I just want it gone it’s so heavy lol LOL thanks but we're good. They actually delivered the 1200A from pole mounted transformers. MEP guys were surprised, but the power company said they could do it. Sure enough they did. Old vs new pre-hookup: https://imgur.com/a/ODQlACV
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Dude, you do AWS, dev, hiring, project direction, and building management? Your operation must be crazy efficient. Oh no I offloaded all the building management stuff to Jack. He's handled almost all the renovation work, which has been an absolute life saver for me. I just come in and throw wrenches in things by adding last minute requests for extra conduit runs from here to there, replace those windows, change that paint color, etc. Jack handles all communication and followups with the GC, subs, etc.
The other stuff I do do though. AWS (our infrastructure isn't that big really, a couple dozen EC2 instances, RDS, Redis, CloudSearch, Cloudfront, etc). Daniel handles the bits of Lambda that we use. I kinda enjoy the deployment / devops side of things, and I think it's important to have my fingers on the pulse of that whenever I'm designing new features. Helps me have a better feel for what kind of query impact different code or modeling decisions will have.
The hiring isn't much - we've averaged about one person a year and that's usually someone in our existing network of relationships. And project direction is pretty small right now since we shut down our cycling site. Back down to just one website makes it a lot simpler. We talk about what we want to do as a group a lot, so (I think) everyone has a pretty decent picture of where we're headed despite timelines not being nailed down strict.
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What kind of benchmarks would you be running? Have you considered pulling data from places like passmark? Anything we can run deterministically and automated and that has license terms that allow unfettered publication of result data. We won't be pulling data from anywhere, passmark included. All the data will be from runs we do in-house.
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May I ask why the focus on internal metrics vs just pulling them? Mainly because we can control all the variables and make them consistent across all our result pairs. We have some absolutely phenomenal performance analysis engineering expertise in house.
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Unfettered publication of result data. Wow. Nice. As someone who likes playing with freely available datasets, I really appreciate this. Hard to learn data science without freely available data sets that regular people can have some level of subject matter expertise over to start to learn how to put data-driven stories together. Sorry, what I meant was that the license terms of the benchmark software have to allow us to publish the benchmark results without restriction. There is a popular benchmarks out today that requires the benchmark results be vetted by them first before publication. We'd have to manually send over bench results if we weren't using their bench platform (we're not, we have our own). Then wait for them to approve, and then we could publish. That's not viable when we're testing at the scale we plan to - it'd need to be automated at least but they couldn't offer that. And for benchmarking prerelease hardware under embargo, it'd mean that we would have no ability to publish data right when the embargo lifted. We'd have to wait however long for their manual review.
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How will you be able to benchmark hard-to-get hardware? e.g. RTX 3090, Radeon 6800xt, and Ryzen 5000? Will the manufacturers send them to you? Or do you have to buy them? I think it's a mixture of both. On new release hardware it's helpful to have bench data when embargoes lift. But I also want to have store-purchased hardware as the main part of our hardware pool, however long it takes to acquire that. We can flag the benchmarks that come from manufacturer review samples - that way people know the source and can factor in review sample binning.
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So once upon a time, I was gonna write a program that would pull benchmark and pricing data to build a list of best value parts, such that no part in the list had a better performing part at a lower price. A sort of definitive do-buy list to make it easier to pick parts. Once benchmarks are done, pcp would have all the infrastructure in place to make that happen in some form on the site, perhaps as a filter for picking parts or as a warning on the part/build pages? Yep.
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sorry, I'm not sure what you're saying that to, I should have actually posed a proper question: Will you be implementing that? That's our intent, yeah. It may take us a bit to get there though.
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There is...a lot... of metal shavings in that box. Ah I’m sure it’s fine it’s only 1200A. Oh at that point it was still all being hooked up. It's cleaner for sure.
Check this out - relative size difference between old and new...
https://imgur.com/a/xQD1fEY. (That's one Barry for scale.)
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But how do we know how big Barry is if he's not holding a banana? Barry is approximately the same height as one marinelli.
A lot of people seem to think that you only host sellers that provide you affiliate kickbacks. Is there any truth to that? Have you ever allowed or disallowed a seller on the basis of affiliate money? How do you decide whether to host a seller or not? That's not true. We list several retailers without affiliate agreements. Affiliate relationships are often much much easier because they almost always already have price data access. That's the main thing we need.
Our choice on hosting a retailer largely depends on whether we feel they are good for users or not. If a retailer is being abusive to users or doing highly manipulative stuff, we'll remove them even if they're profitable. We've done that several times in the past. If a retailer also has highly inaccurate pricing, we'll delist for that too.
Yaaatttttt: Not sure if you are allowed to reveal this but what retailers have you delisted in the past? LightningProd12: They delisted MicroCenter in the US because they had too many in-store only deals and no way to tell the difference on PCPP's end. And not everyone can go to one, if you live in the Northwest the closest one can be 800-1000 miles away. Edit: This is mostly false, look at the comments below. ThoughtA: This isn't true at all. We want to have them on the site. We had some discussions with them, but they stopped responding.
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Oh ok, I remember suggesting it a few years back on the forums and getting told they were delisted. EDIT - Forum post link: https://pcpartpicker.com/forums/topic/309304-request-add-microcenter-to-the-list-of-merchants I falsely remembered there being a reason but was told they were removed from the site. We did actually list their in-store deals. I put in a decent bit of code for that so that they only showed up if you were within a configurable radius of one of their locations.
It's a long story, but the gist of it is that we were waiting on some stuff that never came and things went silent. We reach out from periodically but nothing. It stinks - we'd be happy to list them.
You never know what you reception you'll get from retailers. Some are beating down the door to get on board - that's awesome. Others we have to prove that we're worth their time - that's not unusual. A few will say they want to work together, we get 80% of the way there, and then... silence. Or the key person you were working with takes a job somewhere else. And then some retailers basically say not just no, but h*** no. I'll never forget that one. For some retailers there's a strong aversion to something we do, whether it be price comparison or something else. But just know that if there's a retailer that is reputable and treats customers well, we're more than happy to work with them and get them listed.
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Ohh ok, that sucks. On a side note, is there a story behind the "h*** no" retailer? They're, eh, no longer in business. Honestly probably dodged a bullet there.
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Maybe this was asked already but still: are there any timeline/plan to add more countries to the country list? I am leaving in Austria and I have to use Germany to see the prices and availability of the parts. Moreover, I see German retailers and prices but not Austrian ones. We're continually adding new countries and retailers. Adding a country is just a few lines of code on our end - we do that when we have a retailer to add in a country we don't currently support. So really it's a matter of finding and adding retailers. If you have any you'd like to see, send us a note on our contact page and we'll take a look at it. Jenny reaches out to the retailers to see if we can get them on board. It usually takes a while to get in contact and get good data access.
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I already raised this issue to him several years ago - because it was blatantly in the open for users in Germany. You would get amazon affiliate links as "lowest" price, even though there are several other stores that are cheaper... He got angry quickly and gave me the same bs excuse. The top sellers with the top user ratings were never listed as cheapest even though they were. We list the buy box winner for Amazon. If you're saying we prune results for various marketplace sellers, well, you're wrong.
How's the team handling COVID? Is everyone working from home? What kind of challenges are arising? I sent everyone home in March. We haven't met as a group since. It's been ok - we just meet on video conferencing when we need to. Jack and Barry are up at the office overseeing the renovation which should be done mid-January. I'll probably be up there from January to April to do the benchmark network cabling and office rewiring (from cat5 to 6a+fiber) because I kinda enjoy cable crimping and punch downs. :)
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The transition from cat5 to cat6 is worth? Yeah. We're not running 5e, just 5. It's what was in there from when we bought it. So that's not where I'd like it to be for good 1Gb.
Any chance we'll ever see some more filtering options for SSDs? It would be really handy to have the following * Filter by the primary storage type SLC/MLC/TLC/QLC/Optane/etc * Filter by whether the drive has a DRAM cache or supports Host Memory Buffer (HMB) I'd love to, but I think it'd cause a fissure I'm not sure how to fix. Right now we have SSDs and platter drives in the same category, but the specific filtering for each is different. To apply the really detailed SSD filters, I think they need to be their own category. Same with the HDD types. I don't know if splitting them up is the right path though, so I've been continually punting the issue down the road until we're forced to decide one way or the other.
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Tsk tsk, don’t accumulate technical debt there Oh, no, it's quite the opposite really. Parametric part additions record the type and filter selections. Those added to a part list stay there forever - we never throw them away. So any filters we add never get removed even if we don't show them. Because of that, I try to be very deliberate in what we add and what we don't. Once I add a new part category or filter type, if I decide later it was a bad idea then it means I get to write lots of migration code. That's no fun.
Super excited for the an app version. Are you guys considering price tracking so that users can set alerts for when hardware drops to a desired price? Yeah. We have that on the site already with email alerts. But the PWA provides them via browser push notifications (on platforms that support that). I have that all working in a beta test mode (for staff only) right now and it's feeling pretty solid.
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As a front-end engineer, what's your stack look like for the PWA? Basically built on top of our existing responsive site (Python, Django). I didn't want to spend a lot of time migrating to another framework, so instead spent the time kind of standardizing our own API-ish setup and then handling the caching or offline modes for that as needed. We went responsive with PWA to avoid maintaining three separate codebases (web, iOS, Android), but it's looking like we may go native in the end anyway. This buys us some time at least.
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So not iOS? Right. :(. I understand there are some workarounds to get push notifications through wallets and whatnot, but that feels pretty hackish to me. We might end up going native on iOS at some point to get good notification support there.
How hard is it keeping up with and adding new item releases (not only the new 3000 series graphics cards from nvidia but also possibly unknown stuff like network cards, etc)? Are there any items you decide not to add or do you try to list everything you can? New GPUs are pretty easy. CPUs are ok, sometimes a pain depending on the chipset/bios situations. Motherboards are terrible, especially the last few years. Cataloging all the M.2 ports, their constraints (PCIe in this slot disables that SATA, etc) is a major pain.
There's some stuff, particularly on cases, where there are compatibility constraints that are not economically viable to model. We know what the constraints are, but to model them all across 30k+ parts would make data entry so slow that we'd never finish.
We try to hit the main product categories, but we'd love to expand that. It's really an issue of how time consuming and costly it is to do the data entry for it versus how often it's used.
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So Wikipedia seems to be crowd sourced, and works pretty well. Maybe some of the more laborious data entry parts could have a crowd source entry option, but be flagged as such when people bring up anything containing those results (a disclaimer).. It's just not reliable enough. It has to be super accurate, and it's not something I'd ever feel comfortable outsourcing.
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Have you tried asking the manufacturers to get involved? You might just be big enough. When new releases are coming out we sometimes get data ahead of time. Cases are pretty common. Motherboards are a lot harder, because of embargoes and even BIOSes and manuals not finished days before release. Some of the constraints we see are pretty one-off situations that make it hard to provide some sort of standardized input form for though.
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what if you let companies input their own data for their products. I don't trust that to be accurate enough. We routinely find bad spec data even on manufacturer sites.
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I imagine that PCPP is large enough now to direct traffic to or away from various retailers in volumes they will care about. Like how Google went from small to large. Given that, probably PCPP should begin leaning on retailers to provide product data in an ingestable format, making data entry moot. We work with retailers to provide the right data in feeds for sure. But the hard part is that not all retailers have the technical expertise on hand to do it (or for smaller retailers, the margin and profitability to pay for that expertise). The back-and-forth to get updated feed frequency, proper part numbers, stock status, etc - it's non-stop. Brent and Jenny bear the brunt of that.
I know you've been vocal about not opening up a merch store for personal profit, but would you ever consider a merch store where all proceeds go towards your well building charity? We did this once. My accountant was like, "please don't."
Basically if we buy a thousand shirts and give them away it's super easy - they just get marked as a marketing expense and we give them out however we see fit. But as soon as any of them are sold, you have to track inventory, cost basis, etc. It's a lot more tedious and last time it was maybe a couple shirts a week - enough to invoke packaging and transport overhead but not enough to be efficient. So we instead just give them away at various bapc milestones and donate from our affiliate income instead.
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Kinda funny reading this while wearing the hoodie! It’s easily the comfiest hoodie in my closet. Oh, major props to Phil for that. He picked it out. I love mine too. We printed some smaller ones for kid sizes and my oldest son tries to sleep in his.
transam617: Philip, Thank you for 10 years of your indispensable help. Over that time, there were probably millions of visitors to your website who have had their PC building experience improved or made possible through the use of your wonderful tool. But specifically: Since 2014, our little corner of reddit (now 10K subs) cabalofthebuildsmiths, has been more effective, and has helped more people as a direct result of your website tool, than from any other tool we have available. We pride ourselves on giving builds to customers where they can reliably buy every part we pick, and be sure they will work as expected. This process takes research and a lot of effort, but the highly accurate, effective communication of pcpartpicker (for all the countries you cover) is the foundation of our process. Thank you for making the messy world of PC parts a little more bearable, thank you for making it all possible, and a big thanks from us, cabalofthebuildsmiths. transam617 kokolordas15 dmz_dragon danyulz bramblexd Thanks for your kind words, and thanks for all the work you all do to help builders!
What happened to the youtube channel? Loved the build videos and interviews you had while it was still running. We moved buildings a couple years ago, and decided to pause on them while we renovated the new space for filming and benchmarking. The renovation is finishing up likely mid-January - it took waaaay longer than we originally thought. If we had known it'd be that long we probably would have figured out some interim plan. So once that reno is done, we'll probably start ramping up content again. I'd guess mid-2021 or so.
[deleted] My first computer was a an AMD K5-133. That was late 1996 I think and I was in college. My friend and I ordered our mobo+CPU off an ad on a magazine page. I bought his old case and an 80MB HDD off of him. Ran Windows 3.1. We played Warcraft 2 across a null modem cable - that was probably the most fun I've ever had with PC gaming. Floating point on that thing was terrible though. Playing a 64kbps MP3 chewed up like 60% of the CPU.
My roommate introduced me to Quake 2, specifically Action Quake 2. Loved that game. I started running a website on the dorm network on it that got pretty popular. But queries on the db would tank my Q2 framerate so I put in code to disable queries while I was playing.
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tiger direct? No, it was some small place out of the northeast. I mean, that was pre-internet-shopping days. Wrote a check, hand wrote what we wanted on the order form, mailed it, and waited weeks. No phone calls, no email confirmations, nothing. My kids have no idea what that was like.
Fun fact, I got banned from PCPartPicker for adding a purple dildo from Amazon to my build. Yeah that'll do it. User code of conduct / ToS and all.
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Boooo. Thats kinda weird, especially for private/personal builds. Most of the retailers we partner with have as a part of their terms that our site not contain NSFW material. I get some people think it's funny but it can get us shut down, and I'm really not ok with that.
I've used your site so many times and I even met some of the team in Austin outside Dreamhack. Thanks for all you do! Who has the most powerful computer on the staff and what are they running? I think most powerful computer probably goes to manirelli right now.
Do you have any career opportunities at the company? I have a couple years of marketing experience, but I can’t find a job in these tough times. At least I’ve been learning python so I can get better at data management. Unfortunately we're not hiring right now. :(
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Mind if I ask where you typically post jobs when you are hiring? Greenhouse.io, LinkedIn, Indeed, all of the above? Usually it's someone we have an established relationship with. We haven't ever posted a job listing to date.
Are you going to work on an official PCPartPicker API so people don't have to break ToS by scraping? No. I'd prefer to offer sufficient service that people don't need to scrape.
Most scrapers use up a lot of resources or don't even do cursory things like follow robots.txt crawl delay specs. It's really frustrating. I'd like to spend my time focusing on user benefitting features than blocking abusive crawlers.
gordonv: A cached CLI/SDK that draws from a CDN (not your web server) would be cool. You'd provide sufficient service, reduce processing cost, and get usage stats. The best way to defeat crawlers is to defeat their purpose. Make scraping look idiotic. Heck, mock scrapers in your HTML with an URL to your API. Add a little wit to that wisdom. Add AWS Cloudfront and now you have 200+ servers in the USA distributing your CLI with authentication to 3 million calls for $20 a month. Some leet stuff. Just noticed a sprinkle of posts calling for an app. If you spec CLI/SDK along with app development, killing 2 birds with 1 budget stone. We're rolling out a PWA (hopefully) before the end of the year.
the below is a reply to the original question
invisi1407: Perhaps a better question is, why is there a need for scraping? Could that need be satisfied by new/improving features on PCPP? MLG_G0D: Because integrations with PCPartPicker would greatly benefit the PC building community. Constantly navigating to websites can get tiresome, especially on low spec machines. Automation is great. invisi1407: I understand, but exactly which integrations are people looking for? I get it, but I also understand why PCPP isn't interested in having a public, free API. MLG_G0D: I was thinking about integrating PCPP functions into a reddit/discord bot. invisi1407: Not unresonable, but you do understand how it takes away any earnings from advertisements and what have we on their website, yeah? It seems like they are a small company spending an enormous amount of time on the data they are presenting, so I don't think you'll ever see a free public API anyway. Perhaps a paid one, but I don't suppose many would be interested in that anyway. MLG_G0D: Seems reasonable. I'm just a massive fan of companies being open to their userbase, but I guess PCPartPicker hasnt quite grown to the point where thats economically feasible. There's more to the picture. On pricing data: We're not the source of pricing data as that comes from the retailers. We have various agreements in place where they give us that data to display on our site or to market their products in ways they allow us to. We don't have permission to then hand that data to a third party to do whatever they want to. If we make it available to someone else via an API, we're breaching terms of our agreement, which in turn makes us lose our affiliate deal and price access. Boom, business is dead. Basically if you need that data, go to the source (the retailers) and negotiate with them.
For product data: We've invested a lot of man years to build our data set, and some of that data helps us maintain a competitive advantage over copycat sites. Making it easier to retrieve that data isn't something I'm keen on. There are other sources of product data available that are more expansive than what we have anyway. I'd suggest pursuing that if you want to build your own hardware related site stuff.
On API stuff for partlists and markdown: If you just want a discord bot, I'd be happy to chat through what it is you're looking for to see if that's something we could support officially on our end. We have our own discord server bot that uses an internal API to do partlist embeds.
Last bit - publishing an API adds an additional thing for us to maintain. It's a maintenance and support burden. Even an unofficial API is. It becomes something that I have to test and not break any time I refactor code around it. We're a small company, and that's not really an area I want to allocate resources around if it's not a revenue generating thing.
Thanks a lot to you guys! With your site, I managed to make 3 separate lists, and now my dream of building a PC is coming true. Maybe you could add recommendations based on what the person has on their list, such as a cheaper but better graphics card, etc I think recommendations are a possibility once we have our in-house benchmark data in place. But that'd be a ways down the road.
Thanks for your work, and since this is an AMA, simple question: Which is the best flavor of ice cream and why? Amy's Ice Cream here in Austin. Belgian Chocolate. It's just wonderful but I haven't been there in almost a year now.
manirelliPCPartPicker: I will second Amy's but I'm partial to the Mexican Vanilla flavor.
Wow. What a cool thing to see on Reddit. This is the first AMA I’ve ever replied in/commented on. I’m brand new to PC (3 year macbook user here, and besides a brief stint with a windows Hp laptop on which I played Rollercoaster tycoon and club penguin with “back in the day” I have never had need for the site. Until last month). I’m grateful the site exists, and it’s quite intriguing to me how you manage to create and maintain (emphasis on maintain) such an EXTENSIVE database of parts. I know it’s part of your life, however it astounds me to see these parts that seem so very minuscule, always appear. Have you considered, or maybe there already is and I simply am blind or don’t know about it. Have you considered adding any sort of personal or user based rating system regarding parts? Or a warning system for parts with known issues out of the box? Our ratings are from users, but we only allow ratings/reviews from completed builds. That way we know that the review is from someone who actually built with it (versus say a 1 star review from someone mad they couldn't buy it).
We do offer some warnings on known issues, but it's something we may expand in the future.
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DOOM Eternal Launch FAQ and Known Issues

Hey there, Slayers!
Happy launch day :)
My name is Jonny and I am one of the Community Managers here at Bethesda, here to help you with your DOOM Eternal needs. It's nice to meet all of you!
We just wanted to make this post to ensure you were all aware of the Launch FAQ and Known Issues document that we prepared for the game. I will copy the latest version of it below but be sure to keep it posted to the Bethesda net forum post as that will be updated with new questions/answers and issues as needed.
Should you have any further questions or issues, we will be in these forums as much as possible. Also remember that you can always view our support page and submit a support ticket here if you're encountering problems too.
Thanks so much for reading. Have fun ripping and tearing!
--
3/21 Update: Here are the top searched questions we're seeing through our support FAQ. For additional help, please visit: help.bethesda.net
Top Searched FAQ Items:
1. “ACCOUNT HAS NOT BEEN VERIFIED” - DOOM ETERNAL
If you receive an error stating “This account has not been verified” when creating or attempting to link your Bethesda.net account in DOOM Eternal, this indicates that your Bethesda.net account has not yet been verified. This can also inidicate that you may already have an account created, but not verified through another game, such as Fallout 4 or Skyrim. You can check what account you have linked to your Betheda.net account here: https://bethesda.net/en/accoun...
However, if you have not yet verified your account, you will need to fully verify it before you are able to view the account online. During account creation, a verification email is sent to your Bethesda.net email account. You will be able to verify your account by locating that email and clicking the Verify Account button.
If you have not received the verification email, follow the steps below:
Visit https://account.bethesda.net/.Attempt to sign in to your account.When an error message with a Resend email link appears, click the link to initiate a new verification email. Locate the verification request email in your inbox.Click Verify Account to complete the verification process.Once complete, you will be able to log into your Bethesda.net account.
2. What can I do if DOOM Eternal is crashing on PC?
Please refer to these steps: https://help.bethesda.net/app/...
3. What do I do if DOOM Eternal on PC is having connection issues?
Please refer to our connection guide: https://help.bethesda.net/app/...
4. Why didn't I receive my DOOM Marine skin for linking to Bethesda.net?
Link your Slayers Club account to DOOM (1993), DOOM II, or DOOM 3 classic re-releases, which have the option to link your Bethesda.net account to the game, and receive a retro-inspired DOOM Marine skin and matching nameplate for DOOM Eternal. This will be applied to your account when DOOM Eternal launches and you have linked DOOM Eternal to the same Bethesda.net account. Verify within the classic re-releases that you've both logged in and select "Claim Your Reward."
5. How can I play with my friends in DOOM Eternal?
Please refer to our guide here: https://help.bethesda.net/app/...
Frequently Asked Questions:
What are the supported languages of DOOM Eternal?
The supported languages are listed below:
English/French/Italian/German/Spanish (Spain)/Spanish (Mexico)/Brazilian-Portuguese/Polish/Russian/Japanese - Text and Speech
Simplified Chinese/Traditional Chinese/Korean – Text only
How are languages separated by platform for DOOM Eternal?
What are the technical specs for DOOM Eternal?
Please refer to our full launch guide on Bethesda.net
What are the recommended drivers for DOOM Eternal? (Updated March 20)
Download and Install the latest drivers (based on manufacturer).
NVIDIA:
AMD:
Where is PC Data stored for DOOM Eternal?
Can I link my Slayers Club (Bethesda.net) account to my console/PC copy of DOOM Eternal to receive my skins immediately?
You can connect your Bethesda.net account to your preferred platform(s) on this linking site.
I see the “Empowered Demons” settings option, but don’t see them in the game.
The Empowered Demons feature will be enabled in a future update. We’ll let you know once this new feature is enabled!
What do I do if I haven’t received my preordedeluxe edition items in DOOM Eternal?
First, ensure that you have redeemed all applicable codes. You may have received a code from your retailer (sometimes printed on the receipt itself). For physical copies, you may want to check with your retailer. If you still have not received your items, you can enter the Bethesda.net settings menu in-game and claim items by selecting Reconcile Entitlements.
What do I do if I see a black screen on PC?
A black screen on launch typically is a result of your graphics card drivers not being up to date, your machine not meeting the minimum system requirements, or an Anti-Virus program blocking or quarantining DOOM Eternal. You should first check to ensure that your machine meets the game’s minimum requirements here and make sure to add Doom Eternal as an exception to your Anti-Virus software.
Download and Install the latest drivers (based on manufacturer)
What can I do if DOOM Eternal is crashing on PC?
We recommend keeping reviewing this helpful article with troubleshooting tips if you’re experiencing issues on PC.
What do I do if I get a black screen in DOOM Eternal on Xbox One? We recommend power cycling your Xbox One if you are stuck on a black screen. To power cycle your Xbox One console:
How will I receive the exclusive DOOM Eternal skins that come from linking the Bethesda Account to DOOM, DOOM II, and DOOM 3?
These items will be granted to the Bethesda Account when DOOM Eternal launches. Be sure you use the same Bethesda.net/Slayers Club accounts on both your classic DOOM titles and DOOM Eternal.
What do I do if I can't progress in an objective in DOOM Eternal?
Sometimes you may be near an objective marker, but it could be on a higher or lower platform. Check your Map to make sure you are at the correct location.
If you are currently blocked by a Demon Gate, a demon may have escaped the area. In most cases they will return to the main arena shortly. If they do not return, restart from an earlier saved checkpoint by selecting Load Checkpoint from the Pause Menu.
If you are unable to load your previous checkpoint, you will have to select Reset Mission or Exit to Main Menu.
How do I use Photo Mode in DOOM Eternal?
Photo Mode is currently in Beta and only available in Mission Select after you have completed a mission in the Campaign mode. You must first enable Photo Mode from the settings menu. Once Photo Mode has been enabled you may press Right-Alt on a keyboard or Down on the D-Pad of a controller to access Photo Mode during gameplay. You can move the camera’s position and view the Slayer in third-person mode. You can also view the Slayer wearing skins that you’ve unlocked.
Known Issues for DOOM Eternal (all platforms):
Gameplay:
Issue: I noticed that my XP was negative after completing a campaign level or a BATTLEMODE match at one point, probably on a Thursday. Does this mean that I lost progress?
Resolution: You didn't lose any progress. This is a cosmetic issue that occurs if you complete a campaign level or a BATTLEMODE match while we are deploying a new Series. We will be correcting this issue in a future patch.
Issue: I've noticed that some of my customized DOOM Slayer skins aren't showing up correctly in BATTLEMODE lobbies and podium screens. Is there anything I can do about this?
Resolution: Resetting all weapon skins to default and reselecting your Slayer and weapon skins from the BATTLEMODE Customization menu will resolve this issue. This issue can also be avoided this if you select your DOOM Slayer character and weapon skins from the main menu's Customization sub-menu before entering BATTLEMODE.
Issue*: I just finished playing a Ripatorium session from the Fortress of DOOM. Can I play another one right away?*
Resolution: You can only play one Ripatorium session per visit to the Fortress of DOOM.
Issue: I'm on my first play-through of the campaign and the Slayer Gate Keys aren't appearing. Is there anything I can do about this?
Resolution: Deactivating Cheat Codes in the Mission Select menu will resolve this.
Issue: I am getting the following message: "No username specified. Please complete account verification." What does it mean and what can I do?
Resolution: There are two possible causes for this message. The good news is that you can continue into the game unimpeded for both cases. 1) Users who have created Bethesda.net accounts without specifying a username in another Bethesda title will see this message. For these users, you will need to complete the steps outlined in the Account Verification email that Bethesda.net sent you at the time of account creation in order to dismiss this message. 2) Some users who have created Bethesda.net user names are also reporting they are seeing this message. This user group is experiencing a delay in backend services that we are working dilligently to resolve. We apologize for the inconvenience and want to remind this user group that they can excuse the message and play the game unimpeded.
Issue: Pinned Weapon challenges on HUD are removed after reloading a checkpoint.
Resolution: Re-pin the Weapon Challenge. This will be addressed in a future patch.
Issue: Weekly Challenges must be re-pinned after beginning a Mission from the Fortress of DOOM.
Resolution: Re-pin the Weekly Challenge. This will be addressed in a future patch.
Issue: Sentinel Status is not always removed consistently from players.
Resolution: Re-accessing the Social Menu will correctly display the Sentinel Status of selected players. This will be addressed in a future patch.
Issue: Saves on Ultra-Nightmare difficulty are not deleted if the game is closed on the Game Over screen.
Resolution: This is an intended function of the Ultra-Nightmare experience. Although the game cannot be progressed on a given save after dying, saves will only be deleted with user permission.
Issue: Player is unable to access the Weapon Wheel if the Weapon Wheel function is bound to the Photomode key (D-Pad down)
Resolution: Do not assign Weapon Wheel to the same function as Photomode.
Issue: Why aren’t my friends receiving my Party invites?
Resolution: In some situations, delivery of party invitations may be delayed. Re-send a party invite if it fails to arrive after a minute or two.
Issue*: I’ve killed all the Demons in the current arena, but demon gates are still blocking me.*
Resolution: Demons may escape from their gates in rare situations. In most cases they return to the main arena shortly. However, if they persistent, restarting from the previous saved checkpoint resolves this issue.
Issue: Can I play a BATTLEMODE match with a friend on another platform?
Resolution: DOOM Eternal currently does not support cross-platform multiplayer
Issue: Can I invite my friends to a private match or party from [Xbox One/PS4/Steam/Bethesda.net/Stadia] system software?
Resolution: You can only currently invite friends to private matches and parties via the in-game Social Menu. Will be updating DOOM Eternal to support system software invites in the near future.
Issue*: The TAB key will stop functioning as a keybind for opening the dossier if the user minimizes the game window with alt-enter.*
Resolution*: In order to restore this functionality, the user needs to first maximize the title, then alt-tab out of the game and alt-tab back into the game.*
Issue*: I have the Bethesda.net PC version of the DOOM Eternal. Is there a way for me to add or remove friends in game or on the Bethesda.net launcher?*
Resolution: The Bethesda.net launcher does currently not have a friends management feature. If you play with users in BATTLEMODE matches you can add them as a "Favorite" and they will show up in the Favorites tab and invite them through the Social menu.
Accounts/Entitlement Redemption:
Issue: My Milestones don't show up when I change save game slots. Is there anything I can do?
Resolution: This is by design. Your Milestone progression is unique to each save game slot.
Issue: Milestone rewards don’t unlock if the player is offline when the Milestone is achieved.
Resolution: This will be addressed in a future patch.
Issue: Is there a way to link my Bethesda.net account out of the game?
Resolution: You can link your Bethesda.net account on the web here: https://bethesda.net/
Issue: I'm on my first play-through of the campaign and the Slayer Gate Keys aren't appearing. Is there anything I can do about this?
Resolution: Deactivating Cheat Codes in the Mission Select menu will resolve this.
Stadia:
Issue: Why am I seeing "This account is already online with DOOM Eternal on another device" on Stadia?
Resolution: In periods of heavy traffic, Stadia players may need up to 3 minutes before being able to access the title on another device with their same account. Close the play session on your current device and wait several minutes before accessing on a second device.
Issue: When I move from one device to another while playing on Stadia, I get a message saying "This account is already online with DOOM Eternal on another device. Please exit DOOM Eternal on other devices and retry." Is there anything I can do about this?
Resolution: Try again in 3 minutes. There is currently a 3 minute cooldown when switching devices while playing DOOM Eternal on Stadia.
PC Technical issues:
Issue: When playing BATTLEMODE as a Pain Elemental on PC, the Lost Souls move erratically when using the Soul Shield ability. Is there anything I can do about this?
Resolution: This happens for some PC users when they are playing with V-Sync disabled. Re-enabling V-Sync should resolve the issue.
Issue: UI elements appear too dim or bright while playing in HDR mode on PC. Is there anything I can do about this?
Resolution: This issue happens when Windows is not set to HDR display mode. Enabling HDR display mode in Windows should mitigate the issue.
Issue I am playing the game on PC and frequently encounter connection lost messages in-game? Is there anything I can do to resolve this?
Resolution: First, make sure you follow standard internet connection troubleshooting steps (ISP service issues, poor WiFi connection, etc.). You will also want to make sure that your Windows Date and Time are set automatically (located in the lower right-hand corner of your Windows task bar).
Issue*: I have an NVIDIA GPU and experience a flickering effect with HDR enabled on my HDR-supported monitor? Is there anything I can do about this?*
Resolution: To resolve this issue, please download and install NVIDIA GPU drivers version 445.75 from the links below:
Win 7: https://www.nvidia.com/Download/driverResults.aspx/159086/en-us
Win 10: https://www.nvidia.com/Download/driverResults.aspx/159091/en-us
Issue: The Automap appears dark on my PC's HDR-capable monitor when HDR is enabled? Is there anything I can do about this?
Resolution: We apologize for the inconvenience. We are working to address this in an upcoming PC patch. If you make heavy use of the Automap, we recommend you play with HDR disabled in the interim.
Issue: When I try to run DOOM Eternal on PC, I get the following error: "The server is not reachable, check your internet connection and click "Retry"". What do I do?
Resolution: To resolve this issue, head to the Control Panel on your computer, go to "Internet Options", select the "Advanced" tab, scroll down to "Security", enable "Use TLS 1.2", and then click "OK".
Issue: I meet the minimum system requirements and have the latest GPU drivers installed, but am experiencing performance and/or stability issues. Are there any troubleshooting steps I can take to ensure the game runs as expected on my system?
Resolution: First make sure that your system actually meets the minimum system spec requirements and has the latest GPU drivers installed. That information is available elsewhere in this FAQ.Users who have confirmed they meet the minimum system requirements and have the latest GPU drivers installed will experience performance and possibly stability issues if they are running settings that are inappropriate for their PC configuration.For best resultsusers who have a GPU that has no more than 4GB of dedicated VRAM should run the game at 1080p at Low Quality settings. Users who have a GPU that has no more than 8GB of dedicated VRAM should run the game at 1440p at High Quality settings (monitor permitting).Because there are so many possible PC configurations, you may need to take a trial and error approach to get the very best reslts for your PC configuration. Reducing Texture and Shadow Quality will be the first option you'll want to experiment with if you are looking for custom game settings.
Issue: I am encountering audio issues (i.e. dropouts, missing audio) when using a bluetooth headset on my PC. What can I do?
Resolution: Your issue may be resolved by turning off "handsfree telephony" on your PC. Head to the "control panel", "view devices and printers", double click the headset you're using, open "properties", select the "services" tab, untick "handsfree telephony" and then select ok.
Issue: Verifying the integrity of game files will cause the game to shut down when loading classic DOOM II from the in-game Hub.
Resolution: We're working on resolving this in a future update. In the meantime, we recommend users avoid using this Steam option unless required to as part of troubleshooting.
Issue: Why am I seeing poor performance while using G-Sync or Freesync?
Resolution: For best performance with these features, enable V-sync from the in-game graphics settings. Note that 3rd party tools configured to limit frame rates may adversely impact performance.
Issue: I have an AMD GPU and HDR monitor, but the game won't run in HDR display mode. What can I do to resolve this?
Resolution:To run the game in HDR display mode on supported monitors, players with AMD GPUs need to have the official DOOM Eternal release drivers (20.3.1). Download them here: https://www.amd.com/en/support...
Issue*: I have the latest GPU drivers installed and meet minimum system specs, but the game doesn't launch correctly or crashes on launch. Is there anything I can do?*
Resolution: For some users, there's a chance you don't have all of the required DirectX files installed. Reinstalling the DirectX runtime libraries from the following location may resolve this issue: https://www.microsoft.com/en-us/download/details.aspx?id=8109If reinstalling the DirectX runtime libraries doesn't resolve the issue, there's a chance your motherboard BIOS or CPU drivers are out of date.
For AMD Ryzen CPU users, updating your motherboard's BIOS and Ryzen chipset drivers may resolve this issue. The BIOS and chipset drivers are the links between your hardware and the operating system. Updating to the latest software ensures users have the latest performance and stability enhancements for the platform. To prevent the game crashing on your Ryzen system, please update your BIOS to the latest version using the files and procedures found on the motherboard manufacturer's website. Additionally, you will need to update your chipset drivers which can be found here.
Issue: The specifications published online don’t match the specifications on my boxed copy. Will my PC be able to run DOOM Eternal?
Resolution: Performance optimizations during development resulted in the expectations for performance on the minimum specification to increase for the majority of players. PCs that meet the published back-of-box specifications will still run at those settings, but most users will be able to run at more graphically intensive settings.
Issue: DOOM Eternal fails to launch or crashes while launching on my Laptop.
Resolution: We do not officially support laptop hardware. Laptops that conform to the supported hardware specifications may run DOOM Eternal.
Issue: Game window is resetting to default resolution after removing monitors while game is running.
Resolution: Issue is caused by changing hardware while title is active. Add/remove hardware before launching the game.
Issue*: Does DOOM Eternal support Crossfire for AMD or SLI for NVIDIA GPUs?*
Resolution: DOOM Eternal does not support Crossfire for AMD or SLI for NVIDIA GPUs. If you play the game with Crossfire or SLI enabled, you will experience performance issues or even crash. If you have dual GPUs on your PC, plug both monitors into the primary GPU before you play DOOM Eternal.
Issue*: Game crashes when changing settings to Ultra, Nightmare, or Ultra-Nightmare on some systems using only 8 GB of system RAM with Nvidia GeForce RTX GPUs.*
Resolution: When playing the game on these cards, keep settings at High or increase system RAM to at least 16 GB.
Issue: Game does not launch on Windows 8 with an AMD GPU installed.
Resolution: The latest AMD drivers are incompatible with DOOM Eternal on Windows 8.1. Install the AMD Radeon driver version 19.10.1 in order to play DOOM Eternal.
Issue: Game or PC crashes when turning off Vertical Sync while OBS is open.
Resolution: The DOOM Eternal game-ready drivers from AMD resolves this issue. This can also be worked around setting V-Sync to “On”, “Adaptive”, or “Triple Buffered” on older AMD GPU driver releases.
Issue: Game crashes when launched on Intel or AMD integrated graphics chipsets.
Resolution: Integrated Graphics options are not supported.
Issue: Some areas of the screen are obscured by large numbers of black particles.
Resolution: If the issue is encountered, assuming you are able to run the game, disabling the Depth of Field option will resolve this issue.
Issue: Game loads to a black screen when launching in full-screen mode.
Resolution: This issue is caused by the DOOM Eternal executable getting quarantined by an Anti-Virus program. Add an exception to your Anti-Virus program to resolve.
Issue*: The game won't launch on my laptop.*
Resolution: Make sure that the laptop uses its dedicated GPU and that the laptop is plugged into power. (This may also help with some desktops that use mother boards that have integrated GPUs.) Your NVIDIA driver needs to be setup to pick the dedicated GPU.
Issue: Game performance is degraded while playing with external software overlays enabled, such as MSI Afterburner, ReShade and others. There is also a known issue with the Steam overlay that can result in performance degradation.
Resolution: Disable any external software overlay to improve performance. You may also want to try disabling the Steam overlay. Please use the in-game performance metric display to track FPS and other valuable runtime performance metrics.
Console Known issues:
Issue: DOOM Slayer fist remains on screen and player is unable to change to any weapon
Resolution: Reloading the previous checkpoint resolves the issue.
Issue*: I'm a console player and the game crashes when I try to play the original DOOM or DOOM II from the Fortress of DOOM. Is there anything I can do?*
Resolution: We appologize for the inconvenience. We are working to address this in our next console update. Stay tuned for more details.
PS4 Known issues:
Issue*: I'm encountering an error that says "You do not have permission to access this content."*
Resolution: Check your "addons" in DOOM Eternal and make sure the campaign is downloaded. If it is and you can't access the game, go into PS4 Settings > Account Management > Restore Licenses. Once the licenses restore you should no longer see this message and can play the game.
Xbox One Known issues:
Issue*: For physical copies of DOOM Eternal on Xbox One, users must download the available patch which allows users to properly unlock achievements. It is highly recommended that owners of physical copies download that update. If a user with a disc copy of DOOM Eternal bypasses the update, achievements will not be unlocked.*
Resolution*: To prevent the issue, please ensure you have downloaded the patch (1.0.0.6). Digital copies of DOOM Eternal will automatically download the patch.*
If you’ve bypassed the patch and have played the game, in order to resolve the issue, the user must delete all title-associated save data from 'Manage games' and repeat the achievement criteria in an online state to unlock achievements after this issue occurs.
Issue: Pre-Order / Deluxe items purchased from the Xbox One store may not immediately appear in game.
Resolution: Items are guaranteed to be awarded over a period of time, but to speed up this process, players can enter the Bethesda.Net settings menu and claim items by selecting the “Reclaim Entitlements” option.
Issue: The initial chunk for the game has installed, but I’m unable to launch the campaign
Resolution: DOOM Eternal requires the title to be fully installed before starting a new campaign. Please wait for the install to complete and try again.
Issue: I’ve installed the DOOM Eternal (Campaign) from disc, why can’t I start a new campaign?
Resolution: In order to play the campaign, all components of DOOM Eternal must be installed from disc (both BATTLEMODE and Campaign). After inserting the disc, select ‘Install All’ to ensure your ability to play.
submitted by LoneVaultWanderer to Doom [link] [comments]

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